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    Author Topic: 2006Redone Release - Highly Accurate Runescape 2006 Remake  (Read 17805 times)

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    Offlinemr extremez

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #20 on: August 01, 2017, 02:38:15 PM »
    Could you please write a guide or link a guide on how to get this up and running?
    Use eclipse ide to run this.
    Runescape Gambling

    OfflineZoravon

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #21 on: August 08, 2017, 08:05:29 PM »
    Thanks for releasing this, it looks and plays very well. I have one question though, the cache has no sprites folder so how can you edit sprites?
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    Offlinemr extremez

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #22 on: September 02, 2017, 02:35:01 PM »
    Thanks for releasing this, it looks and plays very well. I have one question though, the cache has no sprites folder so how can you edit sprites?
    Add a sprites folder if you want.
    Runescape Gambling

    Offlinegibsondude

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #23 on: September 02, 2017, 06:05:01 PM »
    Was hoping the fight caves would be scripted, but they're not working well at all.
    -New wave starts before all npcs are killed
    -quite sure the spawning isn't accurate
    -monsters are unsafespottable (they walk through walls)
    -level 90 sometimes attacks, sometimes doesn't
    -purple sweets aren't stackable or eatable
    -karil's crossbow makes whip special attack noise, quite annoying.

    Offlinesogre

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #24 on: September 06, 2017, 06:23:19 AM »
    Hey, got it up and working. But i dont seem to find "config.java". I am trying to bulk up the xp rates, any other way i can do this? :palm:

    Offlinemr extremez

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #25 on: February 09, 2018, 01:54:23 PM »
    Hey, got it up and working. But i dont seem to find "config.java". I am trying to bulk up the xp rates, any other way i can do this? :palm:
    Constants.java

    Offlineroolr

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #26 on: April 02, 2018, 12:18:19 PM »
    Could you please write a guide or link a guide on how to get this up and running?
    Use eclipse ide to run this.

    any idea why I'm getting logged out as soon as i log in?

    Offlinexpurepkzx

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #27 on: April 08, 2018, 08:15:29 AM »
    Download link doesn't even work anymore, really dissapointing when loads of people seem to also be trying to charge money for their servers... despite rule 9 being "9) Referral/or money making links are not allowed.If you're going to release something to this community then release it for free, and don't try to make money out of it." and Jagex still retaining ownership of these files, not the people trying to sell them.

    Even the official "Download list" posted by I imagine an administrator is completely empty.

    Offlineangels0fdeath01

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #28 on: June 26, 2018, 03:41:48 PM »
    How can i stop ObjectId: from showing in the chat every time I do something? Assistance would be greatly appreciated.

    OfflineDylan4755

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #29 on: June 26, 2018, 08:36:20 PM »
    I want to know how to just run this on my PC with it being offline perhaps? Or just period because it wont run :/ I tried with eclipse but I must be doin something wrong. Anyway someone can edit and reupload a single player version like RSClassic?

    Offlineangels0fdeath01

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #30 on: June 27, 2018, 08:39:26 AM »
    @Dylan4755
    Remove any instances of 2006Redone from eclipse. Restart eclipse select file, then Open Projects from File System.
    A window will pop up, select directory and navigate to where you have the file 2006Redone Server located.
    Click finish and your done there should now be a directory within eclipse that says 2006Redone click run, run the filesystem server and open client play.

    Offlineslump40

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #31 on: August 03, 2018, 01:11:25 PM »
    Download link doesn't even work anymore, really dissapointing when loads of people seem to also be trying to charge money for their servers... despite rule 9 being "9) Referral/or money making links are not allowed.If you're going to release something to this community then release it for free, and don't try to make money out of it." and Jagex still retaining ownership of these files, not the people trying to sell them.

    Even the official "Download list" posted by I imagine an administrator is completely empty.
    I've got a mirror if u still want it. Its pretty basic and still needs a lot of work but it seems decent enough
    https://droppedfile.com/?s=pH7BEsaA7b_2006Redone.7z

    OfflineCold Blight

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    Re: 2006Redone Release - Highly Accurate Runescape 2006 Remake
    « Reply #32 on: November 10, 2018, 11:08:08 AM »
    I'm having a problem. I have the server running through eclipse, but there is no npc to talk to, to start the tutorial island, nor will it let me go to "the main land" it gives me axe and lets me choose char look, but does not tele to me lumbridge. Any help would be appreciated.


    Edit: When I click go to main land in diaglog I get this message:
    java.lang.NullPointerException
       at redone.game.items.ItemDefinitions.getWeight(ItemDefinitions.java:230)
       at redone.game.items.impl.Weight.calcWeight(Weight.java:37)
       at redone.game.items.ItemAssistant.addItem(ItemAssistant.java:606)
       at redone.game.players.PlayerAssistant.addStarter(PlayerAssistant.java:1030)
       at redone.game.dialogues.DialogueHandler.sendDialogues(DialogueHandler.java:5747)
       at redone.game.dialogues.Dialogue.processPacket(Dialogue.java:15)
       at redone.net.packets.PacketHandler.processPacket(PacketHandler.java:166)
       at redone.game.players.Client.processQueuedPackets(Client.java:1135)
       at redone.game.players.PlayerHandler.process(PlayerHandler.java:162)
       at redone.Server.main(Server.java:141)

    « Last Edit: November 10, 2018, 11:10:16 AM by Cold Blight »

     

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