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    Author Topic: [562/659] Project DungeonFest Release! [PDF] Version 1!  (Read 131604 times)

    0 Members and 1 Guest are viewing this topic.

    Offlinejudostar1

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #380 on: September 24, 2011, 09:29:28 AM »
    Why are people even still using this?  Besides the fact that it has the 'Vine Whip' (not the actual model...), it's just another buggy, shitty, 562 load 6## that no one can get working properly and no one wants to waste time fixing everything.  What ever happened to regular 562s?

    "562s are overated" the vine whip is correct model, those pics were taken in SD. In HD they look better.

    Judostar mind if I use the 666 cache for v2? I like new barrows armour XD

    As for the effect yeah.. =/

    But I will lookinto fixing vine whip's bone hit, Claws glitch already fixed and I added all vs specs d bow spec etc.

    yeah sure take my 666 cache, I don't mind at all :), I released it to the community just for people to use it.
    It takes nothing more than common sense to censor your posts of anything that may offend other members.
    fr33coding is awesome
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    Offlinestrgangster

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #381 on: September 25, 2011, 08:25:22 AM »
    This is a very imaginative and very very nice server, Founded out that you are likely one of the best coders .. Good job son, you made it ;)
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    Offlineaustin cadle

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #382 on: September 25, 2011, 02:29:30 PM »
    This is a very imaginative and very very nice server, Founded out that you are likely one of the best coders .. Good job son, you made it ;)
    Thanks :)!!
    I'm officially back from the dead.
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    Offlinetalktomelots

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #383 on: September 25, 2011, 04:32:45 PM »
    This is very nice, and in my opinion you should keep programming. Talent like that shouldn't go to waste. :rolleyes:

    If you have msn you should send me a contact request. I need a bit of help.
    [email protected]

    Thanks. :D

    OfflineAlexG

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #384 on: September 25, 2011, 04:42:42 PM »
    Look's good.
    Come at me bro.

    Offlinestrgangster

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #385 on: September 26, 2011, 11:36:21 AM »
    Oh sorry austin for the double post but, I need to know this ..
    There is something while playing with friends in the server, there is some news like "[Project DungeonFest] Only donate to Defence and Nightmar3!!!
    AND
    "[Project DungeonFest] Gain token from killing npc's"
    So, I wanna remove the things like this .. Can you PLEASE PLEASE tell me how / where is the files located at so i remove them ?
    « Last Edit: September 26, 2011, 11:42:51 AM by strgangster »

    Offlineaustin cadle

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #386 on: September 26, 2011, 07:51:17 PM »
    Oh sorry austin for the double post but, I need to know this ..
    There is something while playing with friends in the server, there is some news like "[Project DungeonFest] Only donate to Defence and Nightmar3!!!
    AND
    "[Project DungeonFest] Gain token from killing npc's"
    So, I wanna remove the things like this .. Can you PLEASE PLEASE tell me how / where is the files located at so i remove them ?
    Messageevent.java
    I'm officially back from the dead.

    OfflineUncalled

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #387 on: September 26, 2011, 07:55:31 PM »
    Austin, you should fix the dragon claws special attack, it's not hard at all. :) other than that, this is actually a pretty nice source.

    Offlineaustin cadle

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #388 on: September 26, 2011, 08:13:28 PM »
    Austin, you should fix the dragon claws special attack, it's not hard at all. :) other than that, this is actually a pretty nice source.

    Alright :p, I'll probly release v2 sometime this week,. I cud do it now but it Wudnt have any new pics lol
    I'm officially back from the dead.

    OfflineUncalled

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #389 on: September 26, 2011, 08:17:11 PM »
    Pretty cool, sounds good :)

    Offlineaustin cadle

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #390 on: September 26, 2011, 08:23:23 PM »
    Pretty cool, sounds good :)
    Couldn't have added Nex without judostar! :)
    So as I promised him he will get 10% credits.
    But I gtg to sleep I'll ttyl
    I'm officially back from the dead.

    Offlinejudostar1

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #391 on: September 26, 2011, 08:51:09 PM »
    Pretty cool, sounds good :)
    Couldn't have added Nex without judostar! :)
    So as I promised him he will get 10% credits.
    But I gtg to sleep I'll ttyl

    :P Sweet dreams bro :L
    It takes nothing more than common sense to censor your posts of anything that may offend other members.
    fr33coding is awesome

    OfflineLil wayne fan

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #392 on: September 27, 2011, 04:31:32 PM »
    Oh no can anyone help me?
    I downloaded it and stoof and it ran the first time and it worked!
    and then i got off for about an hour
    and now it keeps freezing on me when i try logging in how come D:
    someone pleaseeeeeeee help!
    do i have to have like a no-ip or sumthing cause im getitng frustraded.
    « Last Edit: September 27, 2011, 04:33:17 PM by Lil wayne fan »
    You will not always lose.Think of all the people who won against you

    96% of people won't stand up for God
    Put this in your Signature if you are one of the 4% who wil

    Offlinestrgangster

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #393 on: September 28, 2011, 06:57:02 AM »
    Austin, After i edited the MessageEvent.java at "PDF Source and Client Package!\Project DungeonFest 659 Source!\src\com\rs2hd\event\impl", After that i compile the source and i try to run the server but, the server won't get online and it give me many many many Errors, Please help me fix that, Please Austin.  :(:(
    « Last Edit: September 28, 2011, 06:59:12 AM by strgangster »

    OfflinePhat PVP

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #394 on: September 28, 2011, 08:03:01 AM »
    I cant use the console to get 99 everything i dont know how to open up console....... :( HELP me out lol it dont open up with ESC on my windows 7, Ohh & Also Great Source, Gonna work abit on this see what i can do :) if i could Rep i would... but i cant sorry. could anyone help me out with how to get this console thing open ? THANKS
    Big B

    Offlinejudostar1

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #395 on: September 28, 2011, 04:55:06 PM »
    I cant use the console to get 99 everything i dont know how to open up console....... :( HELP me out lol it dont open up with ESC on my windows 7, Ohh & Also Great Source, Gonna work abit on this see what i can do :) if i could Rep i would... but i cant sorry. could anyone help me out with how to get this console thing open ? THANKS

    ` button and its master...
    It takes nothing more than common sense to censor your posts of anything that may offend other members.
    fr33coding is awesome

    OfflineKozs

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #396 on: September 28, 2011, 06:02:46 PM »
    I use teleto but whenever I do it says I need to use that ` button so I use it and the command dosn't work? Help pl0x

    Offlineproxiiie

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #397 on: September 29, 2011, 04:30:13 AM »
    I dont know what to search in the Client.java to change the thing to my ip :[

    Offlinestrgangster

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #398 on: September 29, 2011, 09:11:14 AM »
    I dont know what to search in the Client.java to change the thing to my ip :[

    To change your ip you change it from Clientsettings.java ;)

    OfflineNickster1

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    Re: [562/659] Project DungeonFest Release! [PDF] Version 1!
    « Reply #399 on: October 02, 2011, 09:47:53 PM »
    Can anyone fix claws? please? or atleast tell me how to add them in?

     

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