Welcome, guest! Please login or register.

    * Shoutbox

    RefreshHistory
    • The Soul: 10 years later
      May 21, 2018, 05:23:10 PM
    • The Soul: wow people are still here?
      May 21, 2018, 05:19:27 PM
    • Wilkooo: and apologies to the OG forum guys on behalf of that fudgewit dr house that pretty much killed this entire domain
      May 21, 2018, 04:14:28 PM
    • Wilkooo: shoutout to all those that played back in the beginning, all new people that hang around now seem to be pretty braindead
      May 21, 2018, 04:13:54 PM
    • Wilkooo: born sep 2016 - died whenever pink eggs resigned
      May 21, 2018, 04:11:29 PM
    • Wilkooo: Rip moparscape rsps
      May 21, 2018, 04:11:10 PM
    • puta loca: or what section can i ask this
      May 21, 2018, 05:45:08 AM
    • puta loca: does someoen has platinum ps v2 files?
      May 21, 2018, 05:44:59 AM
    • w azza 3: server down??
      May 21, 2018, 05:07:47 AM
    • charmie: rippppppppppppppppppppppppppppppppppppppppppppppp
      May 20, 2018, 09:03:41 PM
    • Tesco Value: eco reset? :o
      May 20, 2018, 08:54:27 PM
    • Tesco Value: aw is server down? :P
      May 20, 2018, 08:54:03 PM
    • mandmgalaxy: is the game down?
      May 20, 2018, 08:05:07 PM
    • bliss death: i believe 95% of the community disliked this change heavily as it came out of nowhere. and the fact you clear ironmen banks as well. terrible change. disappointed.
      May 20, 2018, 06:08:36 PM
    • bliss death: just wondering when the server is gonna be fixed and reverted
      May 20, 2018, 06:07:36 PM
    • Saltyspade10: I'll be back ;)
      May 15, 2018, 04:43:53 PM
    • Nunubuffs:[link]
      May 15, 2018, 12:06:25 PM
    • Nunubuffs: .info god
      May 15, 2018, 12:05:40 PM
    • Nunubuffs: Www.scaperune
      May 15, 2018, 12:05:25 PM
    • Nunubuffs: Www.scaperune
      May 15, 2018, 12:05:18 PM

    Poll

    Wich one Berky-Scape is better?

    317 ROCKS!
    317 sucks!
    508! ftw!!
    508 sucks!
    Non of these

    Author Topic: Berky-Scape 508  (Read 237219 times)

    0 Members and 1 Guest are viewing this topic.

    OfflineBerky-Scape

    • Member
    • ****
    • Posts: 1,730
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #640 on: May 16, 2009, 04:12:15 PM »

    hey berky,

    I really love Berkyscape  :D
    But i'm not able to open doors.  :(
    In what file can I make the doors open??


    That;s not been added yet :(

    ok   :(

    But you made a teleport door at the guildmaster, didn't u?
    Am I also able to do that at other doors?
    If it's 'yes', where can i find that file?

    thnx,  ;)

    Packets folder, then objectoption1.
    RS2Ad banner

    OfflineJeroen1

    • Member
    • **
    • Posts: 24
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #641 on: May 16, 2009, 04:17:43 PM »

    hey berky,

    I really love Berkyscape  :D
    But i'm not able to open doors.  :(
    In what file can I make the doors open??


    That;s not been added yet :(

    ok   :(

    But you made a teleport door at the guildmaster, didn't u?
    Am I also able to do that at other doors?
    If it's 'yes', where can i find that file?

    thnx,  ;)

    Packets folder, then objectoption1.

    ok, i will look at it tomorrow. i go sleep now it's 23.16 at me  ;)
    1 more question: Can i put it at every door?? that would be nice.  :cool:

    thnx

    Posted on: May 16, 2009, 03:35:38 pm
    I looked fast at it, but what code do i have to use??
    RS2Ad banner

    OfflineShane95

    • Member
    • ****
    • Posts: 302
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #642 on: May 16, 2009, 05:06:20 PM »

    hey berky,

    I really love Berkyscape  :D
    But i'm not able to open doors.  :(
    In what file can I make the doors open??


    That;s not been added yet :(

    ok   :(

    But you made a teleport door at the guildmaster, didn't u?
    Am I also able to do that at other doors?
    If it's 'yes', where can i find that file?

    thnx,  ;)

    Packets folder, then objectoption1.

    ok, i will look at it tomorrow. i go sleep now it's 23.16 at me  ;)
    1 more question: Can i put it at every door?? that would be nice.  :cool:

    thnx

    Posted on: May 16, 2009, 03:35:38 pm
    I looked fast at it, but what code do i have to use??



    Would be hard to find all the doors,  but its possible.
    RS2Ad banner

    Offlinecookiescapes

    • Member
    • **
    • Posts: 9
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #643 on: May 16, 2009, 10:41:34 PM »
    really nice!  :D
    <div><a href="http://www.xat.com/chat/room/59675432/" target="_new"><img border="0" width="330" height="70" src="http://www.xat.com/chat/59675432.gif" alt="Click to chat with me or leave me a message on my xat.com chat box."></a></div>

    OfflineJeroen1

    • Member
    • **
    • Posts: 24
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #644 on: May 17, 2009, 01:20:18 AM »

    hey berky,

    I really love Berkyscape  :D
    But i'm not able to open doors.  :(
    In what file can I make the doors open??


    That;s not been added yet :(

    ok   :(

    But you made a teleport door at the guildmaster, didn't u?
    Am I also able to do that at other doors?
    If it's 'yes', where can i find that file?

    thnx,  ;)

    Packets folder, then objectoption1.

    ok, i will look at it tomorrow. i go sleep now it's 23.16 at me  ;)
    1 more question: Can i put it at every door?? that would be nice.  :cool:

    thnx

    Posted on: May 16, 2009, 03:35:38 pm
    I looked fast at it, but what code do i have to use??



    Would be hard to find all the doors,  but its possible.

    first i only wanna us it at important doors, but what part of the file do i need to use??

    Posted on: May 17, 2009, 01:22:51 am
    Where can i change the coords of the statteleports, because some of them don't work.
    for example: runescrafting teleports you to the magicmaster and fletching master.
    And is it normal that cooking don't work for me?

    Offlinejakobdude

    • Member
    • ***
    • Posts: 225
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #645 on: May 17, 2009, 03:42:12 AM »
    hmmm great work... 8/10 for the glitch in the cwar flag
    Dark-Natural

    Darkpkzscape

    Darkpkscape

    OfflineBerky-Scape

    • Member
    • ****
    • Posts: 1,730
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #646 on: May 17, 2009, 01:18:32 PM »
    hmmm great work... 8/10 for the glitch in the cwar flag

    Thank you but what glitch?

    Offlinespikes939

    • First Time Poster
    • *
    • Posts: 3
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #647 on: May 17, 2009, 02:36:03 PM »
    he is saying c war flag lol..

    OfflineShane95

    • Member
    • ****
    • Posts: 302
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #648 on: May 17, 2009, 04:11:36 PM »
    he is saying c war flag lol..


    Whats the diff from cwar flag and c war flag /// apart from the space

    OfflineJeroen1

    • Member
    • **
    • Posts: 24
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #649 on: May 18, 2009, 11:08:47 AM »
    Where can i change the coords of the statteleports, because some of them don't work.
    for example: runescrafting teleports you to the magicmaster and fletching master.
    And is it normal that cooking don't work for me?

    And what part of the file(objectoption1) do I have to use for the doors??
    Hope you answer soon  :P

    Offlinelow93bowtie

    • Member
    • **
    • Posts: 50
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #650 on: May 18, 2009, 02:02:28 PM »
    i'm trying to run this server.  I start server and it says starting server on port 43594.....
    I run client and it says connecting to update server then hangs.  The port is open and tested, the server says connection received from **.**.***.***.  eventually it will time out and cmd window of client will say "error_game_js5connect.  Am i doing something wrong? Are files supposed to be extracted to a specific location?

    OfflineMaster Chef

    • Member
    • **
    • Posts: 84
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #651 on: May 18, 2009, 03:23:54 PM »
    Uh I wouldn't recommend using this as it DCs every 30 mins... and it's Bulby so it kinda sucks. I wonder how it got so much downloads :rolleyes:
    Join ScapeRune 513! The BEST 513 Server EVER! They have custom items!

    Offlinerjmishere

    • Member
    • **
    • Posts: 8
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #652 on: May 18, 2009, 07:20:39 PM »
    wat is the ip that i type in on the client thing???

    OfflineVitality-Scape

    • Member
    • **
    • Posts: 42
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #653 on: May 18, 2009, 07:49:06 PM »
    shit, nice is this based erm bulby?

    Offlinelow93bowtie

    • Member
    • **
    • Posts: 50
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #654 on: May 18, 2009, 07:49:51 PM »
    dont type in an ip!

    I cant get it to make me admin either...  I did like was explained in 1st post, but nothing...  Also, Is there a bank shortcut or a way I can edit skills??

    Offlinemopar§cape

    • Member
    • **
    • Posts: 6
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #655 on: May 18, 2009, 08:00:38 PM »
    What is the Pking like?
    The skills and everything look fine, but majority look for the Player Vs Player side of servers more than the skilling side.
    Yea, I tried to make myself Owner and it didin't work...
    My steps that I used but failed..
    1. Go into Bubly -> IO -> (CTRL + F) --> Find : Berky ---> Replace Berky with my username.

    Yea

    player vs player is really good. Just like Runescape.

    Posted on: February 13, 2009, 12:34:06 am
    awsome clieint, im using it now. just one question how can you set mod's / admins

    go to login.java and search for berky change that into your accountname.
    There's no point of Mopar Servers if you don't leech....Leeching is the thing that starts servers...So stop complaining!
    ________________________________________

    Come Join Our SikhScape, But SikhScape is under Progress.

    Offlinelow93bowtie

    • Member
    • **
    • Posts: 50
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #656 on: May 18, 2009, 10:26:36 PM »
    dont type in an ip!

    I cant get it to make me admin either...  I did like was explained in 1st post, but nothing...  Also, Is there a bank shortcut or a way I can edit skills??

    If you want to be admin and authors method does not work, here is now I did it.

    Download Notepad++
    Find your save here:
    508\508\bin\data\characters\mainsave
    right click and use ope with.
    select notepad++
    once you open it, you have access to adjusting anything including stats, rights (1 for mod 2 for admin) etc...

    OfflineZandstorm2

    • Member
    • ****
    • Posts: 638
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #657 on: May 19, 2009, 12:58:12 AM »
    Nice Sadly Magic Not Work On Npc's

    OfflineGrand

    • Member
    • **
    • Posts: 29
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #658 on: May 19, 2009, 01:12:10 AM »
    when i try host say:
    The system can't find patch specified.
    i really want host this server plz help..

    OfflineShane95

    • Member
    • ****
    • Posts: 302
    • Thanks: +0/-0
      • View Profile
    Re: [508] BerkyScape
    « Reply #659 on: May 19, 2009, 09:48:31 AM »
    change the run.bat to your java.

     

    Copyright © 2017 MoparScape. All rights reserved.
    Powered by SMFPacks SEO Pro Mod |
    SimplePortal 2.3.5 © 2008-2012, SimplePortal