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    Author Topic: [Hyperion]Project Annihilation Official release  (Read 155879 times)

    0 Members and 1 Guest are viewing this topic.

    Offlinescimmik0

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    Re: Project Annihilation
    « Reply #80 on: March 08, 2010, 08:11:33 PM »
    LEECH,LEECH,LEECH,LEECH.
    About 10 Other people besides him have released this server too.
    Its not a 459, its a 479 Smart ones..
    The reason he doesn't supply a client is becasue he didn't make this.
    He probally doesn't know even how to run it..

    check the very back pages of moparscape server downloads and you'll find Project Annihilation.

    Look asshole I am one of the developers of this server you have no idea what the fudge you're talking about. I have run this server, worked on it, hosted it, and done more with it than you ever will. You're the fudgeing reason no one releases shit on this forum. If you wanna claim it's a 479 again eat shit you're wrong again it is a 459. If a 474 has a different gameframe from a later time period. I have a client I can release at anytime, but i won't because of assholes like you. =]

    Help me with the objects then?

    jj0001

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    Re: Project Annihilation
    « Reply #81 on: March 08, 2010, 08:13:49 PM »
    scully how do you compile it?  :confused:


    OfflineScully

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    Re: Project Annihilation
    « Reply #82 on: March 08, 2010, 08:17:25 PM »
    LEECH,LEECH,LEECH,LEECH.
    About 10 Other people besides him have released this server too.
    Its not a 459, its a 479 Smart ones..
    The reason he doesn't supply a client is becasue he didn't make this.
    He probally doesn't know even how to run it..

    check the very back pages of moparscape server downloads and you'll find Project Annihilation.

    Look asshole I am one of the developers of this server you have no idea what the fudge you're talking about. I have run this server, worked on it, hosted it, and done more with it than you ever will. You're the fudgeing reason no one releases shit on this forum. If you wanna claim it's a 479 again eat shit you're wrong again it is a 459. If a 474 has a different gameframe from a later time period. I have a client I can release at anytime, but i won't because of assholes like you. =]

    Help me with the objects then?
    I am not permitted to release an object system since it is Blood Isle's (Apocolyptisim server). If it wasn't I'd give you the object methods.

    scully how do you compile it?  :confused:
    Use an IDE; Eclipse, IntelliJ, Net Beans, or Apache Ant.


    Offlineduces mane

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    Re: Project Annihilation
    « Reply #83 on: March 08, 2010, 08:18:31 PM »
    you can't compile the server, he uses JDE

    OfflineScully

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    Re: Project Annihilation
    « Reply #84 on: March 08, 2010, 08:19:09 PM »
    you can't compile the server, he uses JDE
    You can compile it just use eclipse. I'll post a tut later on how to do it.

    Offlineduces mane

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    Re: Project Annihilation
    « Reply #85 on: March 08, 2010, 08:23:10 PM »
    wait i downloaded java net beans or whatever it was

    OfflineScully

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    Re: Project Annihilation
    « Reply #86 on: March 08, 2010, 08:24:25 PM »
    wait i downloaded java net beans or whatever it was
    I recommend eclipse for java developer's or eclipse galieo

    Offlineduces mane

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    Re: Project Annihilation
    « Reply #87 on: March 08, 2010, 08:26:45 PM »
    alright i'm downloading it right now.
    okay i downloaded it but wtf, how do you use it?
    « Last Edit: March 08, 2010, 08:32:05 PM by duces mane »

    OfflineScully

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    Re: Project Annihilation
    « Reply #88 on: March 08, 2010, 08:35:52 PM »
    alright i'm downloading it right now.
    okay i downloaded it but wtf, how do you use it?
    1. Extract PJA
    2. Go into eclipse and click new java project
    3. Select your path to go to the server
    4. Click okay
    5. right click the made folder go down to run configurations. Click Arguments, Go down to the second box type in -Xmx512m
    6. Run as a Java application click the server jar as the main one.

    Or download team viewer pm me your id and i'll set it up for you

    Offlinescimmik0

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    Re: Project Annihilation
    « Reply #89 on: March 08, 2010, 08:39:15 PM »
    Quote
    I am not permitted to release an object system since it is Blood Isle's (Apocolyptisim server). If it wasn't I'd give you the object methods.

    Alright Thanks anyway, Ill figure it out.

    Offlineduces mane

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    Re: Project Annihilation
    « Reply #90 on: March 08, 2010, 08:43:20 PM »
    scully, i think i set it up, im not sure. but i do have teamviewer, pm me?

    OfflineScully

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    Re: Project Annihilation
    « Reply #91 on: March 08, 2010, 08:47:41 PM »
    scully, i think i set it up, im not sure. but i do have teamviewer, pm me?
    PM me your info for teamviewer

    Offlinegunz4life

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    Re: Project Annihilation
    « Reply #92 on: March 08, 2010, 09:05:55 PM »
    LEECH,LEECH,LEECH,LEECH.
    About 10 Other people besides him have released this server too.
    Its not a 459, its a 479 Smart ones..
    The reason he doesn't supply a client is becasue he didn't make this.
    He probally doesn't know even how to run it..
    check the very back pages of moparscape server downloads and you'll find Project Annihilation.

    He is apart of the project.. |server.org/showthread.php?t=207974 change the | to a -.

    Also

    Quote
    Graham for the base & Project Format
    Muroth for a sexy banner.
    Brown for being a great friend and allowing me and Scully to be a part of Project Annihilation.
    Blood Isle/ Sir Harry for the SEXY warrior guild map file.
    Dane for the npc spawn converting

    OfflineNatey

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #93 on: March 08, 2010, 10:56:01 PM »
    nice release man +2 for you ^^
    MoparScape Vet <3

    OfflineScape-JAVA

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #94 on: March 08, 2010, 11:17:54 PM »
    I'm sure half of the people on MoparScape don't know how to use Hyperion.

    Offlinehowi

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #95 on: March 08, 2010, 11:37:17 PM »
    Dude, I love you.
    Sereniama. That is me :D

    Offlineteam boy

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      • www.Realscape.smffy.com
    Re: [Hyperion]Project Annihilation Official release
    « Reply #96 on: March 09, 2010, 02:20:24 AM »
    Some 1help my i cant run a 459 client?

    Offlinemige5

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #97 on: March 09, 2010, 02:40:32 AM »
    I get this in eclipse:

    Code: [Select]
    Project '459' is missing required library: 'C:\Users\Scully\Documents\My Received Files\Updated PJA #459\lib\xpp3-1.1.4c.jar'459Build pathBuild Path Problem
    Project '459' is missing required library: 'C:\Users\Scully\Documents\My Received Files\Updated PJA #459\lib\xstream-1.3.1-20081003.103259-2.jar'459Build pathBuild Path Problem
    Im not really that active on this forum... keep that in mind.

    OfflineScully

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #98 on: March 09, 2010, 05:16:37 AM »
    Right click, go to the build path configure go to your pja(6)folder then open the lib folder add those jars in then delete the ones with a red x on them.

    OfflineN V B

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    Re: [Hyperion]Project Annihilation Official release
    « Reply #99 on: March 09, 2010, 05:32:07 AM »
    scully if i run the client and i try to run it says js5connect error or something.
    and if i try another 459 client i get a block opcode error server side

     

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