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    Author Topic: [PI] Tyreatta-Scape Release [UPDATED!] [PI]  (Read 28171 times)

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    OfflineDamoiscool

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    [PI] Tyreatta-Scape Release [UPDATED!] [PI]
    « on: November 12, 2013, 06:45:04 PM »
    T Y R E A T T A - S C A P E

    EDIT: UPDATES =
    REUPLOADED with ring of wealth fix, dragon boots dropped by all npcs fixed, added 2 starters per ip, removed 500m on login glitch, different antileech thats less confusing, hint for antileech removed as its really easy. Removed tutorial island and moved guide to different starting location.


    Home Area:


    Prestige Shopping:


    Fun PK:


    Donor Zone:


    Newest Boss


    Points Shop!


    Clue Scrolls! Easy to add more.


    Custom Boss I made (Basically just a really powerful mithril dragon with good drops + good drop rarity)


    Skills go to 125!


    Nex, Nothing special.


    Server Announcements on Rare Drops


    Working Ring of wealth



    Features of Tyreatta-Scape:

    - TWO worlds: To get a second world, simply copy the source folder, change the listener port to 43595 in the copied one, run them both and you're done!
    - 24 fully working skills
    - Skills go up to level 125!
    - Squeal of Fortune operational: 3 spins given for each 99, 5 spins for a 125.
    - X bones on altar
    - Working ring of wealth!
    - Portals minigame gives 3m reward for players 5m for donators.
    - Working commands such as ::home, ::funpk, ::chill, and much more.
    - Ring of recoil fully working
    - Crystal keys for crystal chests
    - 8 working minigames: Duel Arena, Barrows, Pest Control, Tzhaar, Warriors Guild, Assault & Domination, Nomad & Angry Goblin, Portals Minigame.
    - Loyalty points with shop
    - Double XP ring in loyalty shop
    - Minecraft gear in loyalty shop
    - Enable/Disable x10 hitting
    - Enable/Disable New HP bar
    - All working emotions
    - ::yell feature for all players
    - 2 Training areas
    - Prestige levels with prestige points
    - Rare drop table, with caskets, crystal keys, d boots.
    - Another drop table with a high rarity containing red, yellow and blue reward tokens, the red reward tokens can only be recieved as a drop if you are a donator. Yellow and Blue give either SOF spins or tyreatta-scape points, the read gives donator chest points.
    - Tutorial island for new players, starting items added to bank
    - Secured banks with bank pins

    List of things I can remember that I did.

    Code: [Select]
    1. Re-Enabled item dropping
    2. Fixed barrows minimap
    3. Made 2 worlds on different servers
    4. Added working ring of wealth
    5. Added forgotten warrior that drops primal
    6. Added clue scrolls!!
    7. Fixed loyalty shop giving double xp ring instead of death cape
    8. Fixed staff tab a bit
    9. Fixed staff being unable to teleport to donator zone
    10. Added Npc Dicing
    11. Fixed a few items from crystal key chest.
    12. Added crystal keys to random drop table.
    13. Added key chest to home.
    14. Fixed dungeoneering bug where you couldnt finish it.
    15. Added extra rare drops only for donators
    16. Fixed Steadfast, Ragefire and glaiven boots.
    17. Added custom boss (in boss tele)
    18. Fixed Polypore staff
    19. Added Ganodermic as a drop to mad mummy.
    20. Made new gear require a corresponding level of 125 e.g. Range gear requires range lvl of 125 etc..
    21. Gave new boss decent good animations.
    22. Made new gear give good bonuses.
    23. Made dclaws just a tiny bit better
    24. Removed phats and some other shit from ckey chest
    25. Added a few better items to donator chest
    26. Made donator titles have different colors. Extreme = Purple. Donator = Green
    27. Swapped vote points for prestige points
    28. Added prestige levels that give a prestige point every time you prestige.
    29. Made better ::commands
    30. added ::donatorcommands , ::modcommands , ::admincommands , ::ownercommands
    31. Fixed levels not going up correctly and saying it was 125 when it was 119.
    32. Added rare drop announcements to server.
    33. Replaced aura's in loyalty shop
    34. Made better thieving
    35. Updated commands.java
    36. Changed home
    37. Fixed royal crossbow
    38. Got royal bolts working properly
    39. Added bork boss
    40. Made bork drop vesta's + stat helm
    41 Added control to reply to pm's
    42. Fixed all slayer tasks being easy tasks
    43. Made royal bolts stackable
    44. Added royal bolts and crossbow to pet dragon drops
    45. Fixed Gmaul spec!
    46. Made thieving give better xp
    47. Made thieving give money (based on theiving level) + items.
    48. A free slot is required for thieving which prevents autoclicking.
    49. Changed starter and made it much better
    50. Added portals minigame
    51. Added tutorial island with starter items added to bank.
    52. Removed some items from shops
    53. Increased required levels for woodcutting (better for levels that go to 125)
    54. Changed Donator Zone
    55. Added Ice Warrior Portal for slayer tasks
    56. Made rare drop table a bit better
    57. Added second even rarer drop table with reward tokens


     

    Credits:
    Hack3r
    Sanity
    Jagex
    Myself


    I had a lot of fun coding this server, I put a lot of time into this, there are a lot of tiny bugs that i fixed and didn't mention above, and some that still need to be fixed. It was a shame that I could no longer host it, due to router issues and personal issues to which I will not mention.

    Enjoy.

    To make items be announced as a rare drop in config.java look for

    Code: [Select]
    public static final int[] ITEM_RARE
    and add the item id there

    No one has permission to re-release!

    CACHE AUTODOWNLOADS CORRECTLY

    Download Packaged Server + Client[/url]
    « Last Edit: December 02, 2013, 03:33:58 AM by Damoiscool »


    OfflineProjectRezurrection

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #1 on: November 12, 2013, 06:47:10 PM »
     But good contribution i guess im not a fan of deathlypvpz.

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #2 on: November 12, 2013, 06:48:51 PM »
    But good contribution i guess im not a fan of deathlypvpz.

    Yeah I kinda lost interest for it after a while, I'm thinking of working on a 474 base next.


    OfflineProjectRezurrection

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #3 on: November 12, 2013, 06:53:18 PM »
    But good contribution i guess im not a fan of deathlypvpz.

    Yeah I kinda lost interest for it after a while, I'm thinking of working on a 474 base next.
    Try it see how it goes :)

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #4 on: November 12, 2013, 06:56:55 PM »
    But good contribution i guess im not a fan of deathlypvpz.

    Yeah I kinda lost interest for it after a while, I'm thinking of working on a 474 base next.
    Try it see how it goes :)

    I most likely will, It will give me something to do when I'm bored I guess. :)

    Offlinetummyboy4

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #5 on: November 12, 2013, 07:21:40 PM »
    Nice dude, can you make a another 1 but with a GE please.

    OfflineSoulcist

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #6 on: November 12, 2013, 09:44:05 PM »
    Hmmm... your name sounds familiar, which 'Damo' are you? And decent on the server I suppose, not too much of a fan of these types but eh.

    Offlinearham 4

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #7 on: November 12, 2013, 11:01:26 PM »
    But good contribution i guess im not a fan of deathlypvpz.

    Yeah I kinda lost interest for it after a while, I'm thinking of working on a 474 base next.
    In b4 its a PI that you think is a 474.
    lolol remember when mopar was a thing

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #8 on: November 12, 2013, 11:21:19 PM »
    Hmmm... your name sounds familiar, which 'Damo' are you? And decent on the server I suppose, not too much of a fan of these types but eh.

    The one from Australia :)


    OT: Thanks mate.

    OfflineSoulcist

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #9 on: November 12, 2013, 11:33:24 PM »
    Hmmm... your name sounds familiar, which 'Damo' are you? And decent on the server I suppose, not too much of a fan of these types but eh.

    The one from Australia :)


    OT: Thanks mate.

    Yes. That's what I thought, didn't think you did RSPS still lmao. I don't even know if you remember me but hmm.

    If you're still doing it, I'm going to assume that you plan on moving on (as you stated somewhere) and will either move onto a higher revision and stick with it or do what you said and go with a 474 and stick with it?

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #10 on: November 13, 2013, 01:34:03 AM »
    Hmmm... your name sounds familiar, which 'Damo' are you? And decent on the server I suppose, not too much of a fan of these types but eh.

    The one from Australia :)


    OT: Thanks mate.

    Yes. That's what I thought, didn't think you did RSPS still lmao. I don't even know if you remember me but hmm.

    If you're still doing it, I'm going to assume that you plan on moving on (as you stated somewhere) and will either move onto a higher revision and stick with it or do what you said and go with a 474 and stick with it?

    I have a terrible memory lol. Where did we meet?
    Yeah you're right I can't decide between a higher revision (525 or higher) or 474...

    OfflineStenen

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #11 on: November 13, 2013, 08:57:05 AM »
    Looks good but My Winrar doesnt let me extract it meh

    Can you add Mirror :)?
    « Last Edit: November 13, 2013, 09:25:42 AM by Stenen »

    Offlinemarkpkz

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #12 on: November 13, 2013, 02:02:10 PM »
    can someone tell me where the antileech is please

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #13 on: November 13, 2013, 08:34:53 PM »
    can someone tell me where the antileech is please

    The hint is a bit easier now :)

    OfflineapocalypsePK

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #14 on: November 13, 2013, 11:59:03 PM »
    i just dont see why you gave away the anti leech it was so simple to begin with.. now most of the ungreatful people will be getting something they dont deserve

    OfflineStenen

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #15 on: November 14, 2013, 12:08:11 AM »
    Can you please post a winar archive version :-)?

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #16 on: November 14, 2013, 01:02:43 AM »
    Can you please post a winar archive version :-)?

    It is a winrar archive version? o.O

    OfflineStenen

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #17 on: November 14, 2013, 02:47:13 AM »
    No its a normal .rar not .winrar, cant unpack, that receive errors.

    OfflineDamoiscool

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #18 on: November 14, 2013, 03:23:14 AM »
    No its a normal .rar not .winrar, cant unpack, that receive errors.

    I used winrar to make the archive, update your version of winrar.

    OfflineStenen

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    Re: [PI] Tyreatta-Scape Release [PI]
    « Reply #19 on: November 14, 2013, 09:20:21 AM »
    I will try ^^

     

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