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    Poll

    Which Source do you perfer

    TokkulScape Ftw ~ My Source
    Davidi2 Ftw ~ Loves David :D
    Bulby Ftw ~ Base used ;)
    Z508 Ftw ~ Awesome Pking Source
    Palidino76 Ftw ~ Sorry you were threatened by Jagex
    Other 508's Ftw ~ Any other 508's? Ftw?
    JustinXG27 ~ Good coder friend

    Author Topic: [508]TokkulScape 508 V3.5 FIXED!![508] OVER 24K DOWNLOADS TOTAL!!  (Read 253769 times)

    0 Members and 1 Guest are viewing this topic.

    Offlinejustinxg27

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #760 on: September 11, 2009, 07:43:02 PM »
    I gave you  code dont use the bandos altar ones, they are different

    createGlobalObject(10517, 0, 2426, 3521, 0, 10); //Home bank!
    I'm Australian and to answer most questions about us - Yes we ride Kangaroo's and yes we also eat koalas....Come for a holiday sometime!
    Runescape Gambling

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #761 on: September 11, 2009, 07:44:55 PM »
    that doesn't work, I tested on my v2, it only shows when you log in but if you teleport some where else then back it doesn't.
    Minecraft is ftw!
    Runescape Gambling

    Offlinejustinxg27

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #762 on: September 11, 2009, 07:47:02 PM »
    Oh, well. I tried lol.. I quess just use hes Object loader.
    I'm Australian and to answer most questions about us - Yes we ride Kangaroo's and yes we also eat koalas....Come for a holiday sometime!
    Runescape Gambling

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #763 on: September 11, 2009, 07:49:08 PM »
    i did change the bandos altar code it does what clockwise said

    p.s how do i make a object loader? lol << noob here

    edit: im learning!
    « Last Edit: September 11, 2009, 07:52:22 PM by OBLITERSCAPE »
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    Offlinejustinxg27

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #764 on: September 11, 2009, 08:01:54 PM »
    Never done it i'm sure most of it's done in Player.java
    I'm Australian and to answer most questions about us - Yes we ride Kangaroo's and yes we also eat koalas....Come for a holiday sometime!

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #765 on: September 11, 2009, 08:05:18 PM »
    Yeah. i dont no how to make them stay there after you tele tho
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #766 on: September 11, 2009, 08:05:24 PM »
    Only part of it is in player.java
    Minecraft is ftw!

    Offlineh4x0r88

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #767 on: September 11, 2009, 08:06:04 PM »
    i did change the bandos altar code it does what clockwise said

    p.s how do i make a object loader? lol << noob here

    edit: im learning!
    I know how to do it client sided, but you can walk through the objects.
    MBFL BITCHES!
    Go to: www.AppleScape.org for an awesome 317!
    Go to www.davidscape.com for an awesome 508!
    Respected: Davidi2, Clockwise27, JordieScape, and Moparisthebest
    Dumb fu*knuggets:i weed i_

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #768 on: September 11, 2009, 08:08:36 PM »
    Would have the same in the frames.java and player java work?

    Posted on: September 11, 2009, 07:09:11 pm
    i did change the bandos altar code it does what clockwise said

    p.s how do i make a object loader? lol << noob here

    edit: im learning!
    I know how to do it client sided, but you can walk through the objects.

    You mean nocliping?
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #769 on: September 11, 2009, 08:11:14 PM »
    The objects would be there hes saying just you could walk through them.
    Minecraft is ftw!

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #770 on: September 11, 2009, 08:13:58 PM »
    Oh need solid really as there going be blocking of the gaps
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #771 on: September 11, 2009, 08:16:36 PM »
    Add an object loader then.
    Minecraft is ftw!

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #772 on: September 11, 2009, 08:19:16 PM »
    Okay would like editing davidscape loader work?
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #773 on: September 11, 2009, 08:22:11 PM »
    Yes.
    Minecraft is ftw!

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #774 on: September 11, 2009, 08:28:38 PM »
    okay job for tomorrow then got be up at 8 am
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #775 on: September 11, 2009, 08:33:44 PM »
    Okay.
    Minecraft is ftw!

    OfflineAshleykillsyou

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #776 on: September 12, 2009, 05:27:55 AM »
    Chris i downloaded the v1.5 client but it just comes up with n1nja scape -.- HELP?

    Posted on: September 12, 2009, 04:43:39 am
    createGlobalObject(10517, HouseHeight, 2426, 3521, 3, 2); //Home bank!
    i think its that try it

    OfflineClockwise27

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      • JagHax
    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #777 on: September 12, 2009, 07:08:59 AM »
    change in client.java ninescape.no-ip.biz to your ip.
    Minecraft is ftw!

    Offlinejustinxg27

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #778 on: September 12, 2009, 07:57:16 AM »
    Chris, are you going to add G.E or your not? Just asking :P
    I'm Australian and to answer most questions about us - Yes we ride Kangaroo's and yes we also eat koalas....Come for a holiday sometime!

    OfflineOBLITERSCAPE

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    Re: [508]TokkulScape 508 V2.5 RELEASE!![508] OVER 10K DOWNLOADS TOTAL!!
    « Reply #779 on: September 12, 2009, 08:42:13 AM »
    Hey been looking and there is alreaddy i objectloader in the player folder, is this the right one?
    the client don't start, when i click on "Run" it says : " Starting server on port : 43594".
    and than nothing happens...

     

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