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    Author Topic: MARCH 2017 - NEW BUG FIXES & UPDATES  (Read 2313 times)

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    OfflineAdaro

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    MARCH 2017 - NEW BUG FIXES & UPDATES
    « on: March 12, 2017, 09:55:47 PM »
    Hey guys,

    Here is a list of all NEW bug fixes and updates made this month.

    *****************************************************************WILL BE UPDATED WEEKLY*****************************************************************


    Added Black Mask damage increase agaisnt Slayer tasks.

    Remade damage formula for melee, last one was almost perfect, new one is perfect.

    Fixed Dharok Amulent of the Damned effect once more (before it was not working).

    You can now obtain Verac skirt from Barrows chest.

    Amulet of the Damned Ahrim effect now works agaisnt NPCs.

    Amulet of the Damned Karil effect now works agaisnt NPCs.

    Added Amulet of the Damned Guthix effect.

    Guthans now heals 25% of the time agaisnt NPCs instead of 33%, and no longer heals to full HP.

    Amulet of the Damned Torag and Verec effect now works with charged Amulet of the Damned instead of uncharged.


    Kree Ara (Armadyl Boss) no longer drops Armadyl Crossbow, only Commander Zilzaya does (Saradomin Boss).

    Void Mace is untradeable now.

    Trident of the Seas now gets uncharged on death.

    Charged Trident of the Swamp is no longer tradeable.

    Trident of the Swamp gets uncharged on death.

    Staff of the Dead now boosts damage by 15% instead of 10% and Trident of the Seas doesn't boost damage anymore.

    Master Wand no longer boosts damage.

    Toxic Staff of the Dead now boosts damage by 15%.

    Smoke Battlestaff now boosts damage by 10% for modern spells.

    Trident of the Seas and Trident of the Swamp damage are now calculated same way as Runescape (20 / 23 base damage plus 1 damage every 3 levels after 75).

    Amulet of Occult gives exactly 10% damage boost now.

    Multi attacks no longer attack players/NPCs in different instances/heights.

    Toxic Staff of the Dead no longer allows you to cast all spells without runes.

    Fixed bug with Elemental Staff allowing you to cast same type spells without runes

    Fixed random events while eating food.

    You can no longer ::bank while fighting Zulrah.

    AGS special attack no longer has extra accuracy.

    Bandos Godsword special attack no longer has extra accuracy and drains 65% of special bar instead of 100%.

    SGS now increases damage by 10% and has 200% accuracy boost instead of 125%.

    Amulet of Glory, Karamaja Teleport option now teleports there rather than Edgeville.

    Black Defender is no longer skipped at Warriors Guild.

    SGS special attack also now heals 50% of damage instead of 100% and restores Prayer by 25% of damage dealt.

    Slashing webs now requires you to have a slashed weapons that includes [Axes, Claws, Daggers, Swords "God,Long,etc...", Scimitars, Whips, Halbers]

    When eating a Dark Crab it will now say you ate one instead of Manta Ray.

    PROSELYTE now requires 30 Defence and 20 Prayer to wear.

    Zamorak godsword now deals 110% damage, and has no longer an accuracy boost. Also it now freezes for 20 seconds instead of 17 and only freezes if dealt damage is higher than zero.

    Abyssal tentacle special attack no longer has extra accuracy and now binds for 5 seconds instead of 3, and also has 25% chance poisoning starting at 4 damage.

    Whip special attack now has 125% accuracy instead of 110% and transfers 10% of run energy from enemy to you in PVP.

    Dragon Mace now increases damage by 50% instead of 35% and has 125% accuracy instead of 400%.

    Dragon Longsword now increases damage by 15% instead of 20% and no longer has an accuracy boosst.

    Vengeance now shows 30 seconds timer instead of 25 seconds for PVP only.

    You can no longer spam spells.

    You will no longer be able to teleport from the Wilderness if your are TB'd.

    Dialogue rewrite and addition for Amik "Ring Imbue" He now imbues Ring of the Gods, Treacherous, and Tyrannical along with other rings.

    Amulet of The Damned operating option no longer crashes player.

    Added player vs NPC projectiles clipping for melee, fixed an attack lagg bug on it as well and fixed following NPC as well.

    Fixed bank code dropping max item amount instead of banking.

    Added method that automatically adds to inventory if can, else banks if can, else drops. Basically this should fix stacking in Duel Arena and items kept on death now are sent to inventory first.

    Pickup will only loot as much as you can instead of making the item dissapear if cant loot everything due to max quantity in inventory.

    If You are wearing a "Charged" Serp Helm you are immune to both venom and poision.

    Fixed the issue with the Toxic Staff of The Dead with charged and uncharged.

    If an opponent attacks a player with the Serpentine Helmet equipped, there is a 1 in 6 chance (16.7%) the opponent will be inflicted with venom, providing that they are not immune to poison.

    Fixed a bug with venom being hit ever "15_0000" milliseconds which was a typo by a past update and changed it to 20 seconds like OSRS, also fixed a bug with venom on death was never being set to 0.

    Fixed bug with Resource Area "Attacking Romeittie" and certain items not being noteable.

    Players using combat spells when wielding the "Toxic Staff of The Dead" have a 25% chance of inflicting venom on their opponent.

    Toxic Staff of The Dead - When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.

    Trident of the Swamp - Has 25% chance to inflict venom on an opponent.

    Super Magic Potion & Super Ranged Potion added.

    Fixed the Onyx Bolts (e) not activating the special attack and made the heal and damage multipler proper, also fixed multipler on Dragon Bolts (e).

    Claws of Guthix reduce the opponent's Defense level by 5%.

    Flames of Zamorak reduce the opponent's Magic level by 5%.

    God Spells now use the correct rune requirements.

    Toxic Staff of the Dead and Staff of the Dead can cast Flames of Zamorak.

    Fixed Abyssal Dagger special attack so if it hits a zero both hits are zero.

    Special attacks now actually increase damage agaist NPCs.

    Added all sequences for Dragon Claw special attack.

    Fixed the problem with Tyrannical and Treasounous Rings mixed up.

    Fixed Toxic Staff of the Dead bug that made it to where you can uncharge it.

    Toxic staff of the Dead (Uncharged) can now be dismantled and the Magic Fang and Staff of the Dead is retrieved.

    Venom will now go away on death.

    Fixed a bug to where everytime you get venomed it restarts at 6 instead of increasing.

    Bronze Dragon no longer drops Draconic Visage.

    You can now use poisoned Dragon Spear special attack.

    Vengeance, Chivalry and Piety now take in consideration your Defence level instead of current Defence level.

    Disabled Portal at Duel Arena.

    ItemOnObject interaction is now better and you can now interact with objects such as the Well in Edgeville

    Ancient Mace special attack edited to not include a damage or accuracy bonus because it doesn't do that, it increases the users Prayer points by the damage done and it also hits through Protect From Melee.

    Cerberus and Zulrah fixed for next update.

    God Wars safespots fixed.



    Skilling Updates:

    Previously you couldn't fish Manta Rays because it wasn't configured but now you can using the Big Net.

    Gnome at Resource Area now notes items obtainable only in that area for 50 coins each.

    Spamming fishing spots will no longer make you fish faster.

    Fixed smithing Mithril, Adamant and Adamant Kiteshields not being smithable.

    You can no longer make more than 15 bolts/arrows at a time.

    Dragonfire Shield smithing requirement has been changed from 95 to 90 like it is on Runescape.

    When crafting the Serpentine Visage now you'll gain some experience in crafting "10,000" XP.

    You can now cook the Dark Crab at Level 90 Cooking, and stop burning at Level 99 cooking.

    Firemaking is now faster after first log assuming you dont take too long to start making next fire.

    Fixed the Herblore Secondary Store not opening and decanting potions including noted potions.

    When a player is wearing a Trimmed or Untrimmed Cooking Skillcape, whatever they are cooking will never burn.

    You can now achieve Max cape now without needing Construction or Hunter skills.

    Proper Formula for Sanfew/Super Restore/Prayer implemented.

    You can no longer fish while bank spamming.

    Added Wishing Well. Basically, throw money into Edgeville well to boost whole server xp by 50%.

    Quest Tab now shows xp bonus such as Wishing Well and Xp Weekend when enabled.

    Runes will now be removed upon enchanting a item.

    New and upgraded Donator Zone with Rune ore, Thieve stalls, Yew and Magic Trees, and Donator High Slayer Dungeon.

    « Last Edit: March 21, 2017, 07:24:04 PM by Adaro »
    Mopar's In-Game Helper - 2/15/2017

    Mopar's In-Game Moderator - 4/19/2017


    OfflineStitch R6

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #1 on: March 12, 2017, 10:20:28 PM »
    Bravo Adaro. Bravo.  :cool:
    Mopar's In-Game Helper - 12/27/2016

    Mopar's In-Game Moderator - 5/24/2017

    OfflineKozs

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #2 on: March 12, 2017, 10:30:34 PM »
    You're posting patch notes on things that 'will' be patched?

    Seems kinda fudgeing silly

    appeal denied 10/10


    OfflineAdaro

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #3 on: March 12, 2017, 10:45:28 PM »
    You're posting patch notes on things that 'will' be patched?

    Seems kinda fudgeing silly

    appeal denied 10/10

    Fixes cant be made unless the server is updated by the owner. These things are already done, just waiting for owner to complete some of them with an update.
    Mopar's In-Game Helper - 2/15/2017

    Mopar's In-Game Moderator - 4/19/2017

    Offlinedrubrkletern

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #4 on: March 13, 2017, 12:33:04 AM »
    Quote
    "Moparscape is the oldest Runescape private server community. We have been active since 2007.

    - Mitb, Founder"
    ez   infraction king

    Offlinesplitje

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #5 on: March 13, 2017, 05:12:16 AM »
    Hopefully this is implemented soon. Looks good. Why is the ability to reset and update the server not transfered to the same people that are actually working on the server?

    OfflineWilkooo

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #6 on: March 15, 2017, 04:25:08 PM »
    Good job, Adaro  :D

    Also thank you to the awesome new developer team for producing these updates and bug fixes :)

    Hopefully this is implemented soon. Looks good. Why is the ability to reset and update the server not transfered to the same people that are actually working on the server?

    Splitje, this is because the owner likes to review any code first before pushing the updates.
    « Last Edit: March 17, 2017, 02:34:17 PM by Wilkooo »
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    Wadiyatalkinabeet

    http://prnt.sc/elkvj5

    Offlineomesy

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    Re: MARCH 2017 - NEW AND UPCOMING BUG FIXES/UPDATES
    « Reply #7 on: March 16, 2017, 01:06:04 PM »
    Good hustle, guys!

    OfflineAdaro

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    Re: MARCH 2017 - NEW BUG FIXES & UPDATES
    « Reply #8 on: March 21, 2017, 07:26:13 PM »
    *Updated*
    Mopar's In-Game Helper - 2/15/2017

    Mopar's In-Game Moderator - 4/19/2017

     

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