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    Author Topic: Delta++ 2.0 - More content & netty networking  (Read 11911 times)

    0 Members and 1 Guest are viewing this topic.

    Offlineenzo42

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    Delta++ 2.0 - More content & netty networking
    « on: August 05, 2013, 01:52:41 PM »
    Well, since it was a long time I released Delta++ 1.0, I thought I should release version 2.
    I will most likely be releasing tutorials for this soon.

    Features:
    - Netty networking & no thread-per-client
    - Combat(melee, ranged & magic) system from scratch (Not fully done, only a few special attack weapons added, and alot of spells are not added yet)
    - Barrows minigame
    - Basic anti-cheat fix (people that change their interfaces with cheat engine to ancients, bank or a shop interface are automaticly logged and they will not be able to do anything with it anymore)
    - Tons of useless code in process is removed or turned to tasks
    - Book Paging & being able to get the fully paged books back at Larrissa
    - Pickpocketing
    - Firemaking
    - Slayer
    - Crafting (pottery, gem cutting and amulet stringing)
    - Mining (Only the usual ores (tin/copper - runite)
    - Water fillables
    - Item requirements are done with txt (298 requirements added)
    - Item slots are checked by name (should fully work for all items)
    - Clipped following etc.
    - Music in almost all F2P regions
    - Single and double doors work
    - Ship traveling (currently only from port sarim to karamja and back)
    - New dialogue system
    - Barrows degrading (only make items degrade on death left)
    And probably some other things I forgot

    Media:
    Most are just from my development thread








    Download link: http://uppit.com/rbpxwn3ugcw5/Delta  _v2.0.rar

    Credits:
    ? Delta_
    ? Int Bauk
    ? Arrowzftw (from R-S)
    ? Graham
    ? Killamess
    ? Palidino76
    ? RandQm

    Enjoy.
    « Last Edit: August 05, 2013, 01:55:55 PM by enzo42 »
    Runescape Gambling

    OfflineAres_

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #1 on: August 05, 2013, 02:18:36 PM »
    Not bad the Netty implementation looks like stuarts off r-s.  Good job though maybe someone will use.
    [11:52:19 PM] Dylan Vic: i fell into a turkey cage during a fifth grade field trip
    [11:52:20 PM] Dylan Vic: the natural history museum, that turkey fudgeed my day up
    Runescape Gambling

    Offlineenzo42

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #2 on: August 05, 2013, 02:30:50 PM »
    Not bad the Netty implementation looks like stuarts off r-s.  Good job though maybe someone will use.

    It's the one I think Int Bauk posted
    Runescape Gambling

    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #3 on: August 05, 2013, 03:02:49 PM »
    Could this possibly be the first ever real 2006 remake, with a real 377 client?? O.O

    10/10, I always loved your Delta, and they say Delta is for kids :/
    « Last Edit: August 05, 2013, 03:13:58 PM by Driman Rune »

    OfflineJavaTC

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #4 on: August 05, 2013, 03:12:51 PM »
    Nice to see what you're turning delta into
    Going to college fall 2014 for computer science.

    Back to posting.

    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #5 on: August 05, 2013, 03:14:35 PM »
    Scratches head, where's the friends tabarea?
    Scratches harder, @[email protected] special attack is 95%. (chat is black) seemmmss legit.
    Scratches breaks a skin off, is that neitnotz!!#$%^%RES?



    Lies dead of excitement*.


    I love your Delta work, but I can't choose who is better 'you or RandQm :p '


    Can you add that 377 client?
    « Last Edit: August 05, 2013, 03:17:44 PM by Driman Rune »

    Offlinedrubrkletern

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #6 on: August 05, 2013, 03:31:21 PM »
    looks pretty nice
    Quote
    "Moparscape is the oldest Runescape private server community. We have been active since 2007.

    - Mitb, Founder"
    ez   infraction king

    OfflineTiVo

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #7 on: August 06, 2013, 12:22:03 AM »
    hi Rob.

    Offlinearham 4

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #8 on: August 06, 2013, 02:28:46 AM »
    Dang! Now i've gotta reupdate. Why u gotta do this to me? :(
    lolol remember when mopar was a thing

    OfflineRandQm

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #9 on: August 06, 2013, 04:11:16 PM »
    Seems very decent, might give it a look.
    soldout

    contact me on [email protected] if you're looking for me

    Offlinejummppy

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #10 on: August 07, 2013, 12:38:17 AM »
    May i have a client download link?

    Offlineenzo42

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #11 on: August 07, 2013, 10:51:12 AM »

    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #12 on: August 07, 2013, 10:53:54 AM »
    Is the Client compatible with some sort of Project Insanity like base? :D

    Offlineenzo42

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #13 on: August 07, 2013, 07:35:34 PM »
    Did a stress test with 2000 spamming bots, it went far over the 600 ms limit, but I expected worse... (Did this on my server, which is based of this one, but with some more content), had webbrowser, server, stresstester, eclipse and skype running while doing this.

    Code: [Select]
    CRITICAL: SLOW CYCLE! (883ms)
    cycle time: 883
    cycle time: 420
    CRITICAL: SLOW CYCLE! (1032ms)
    cycle time: 1032
    CRITICAL: SLOW CYCLE! (2131ms)
    cycle time: 2131
    CRITICAL: SLOW CYCLE! (1556ms)
    cycle time: 1556
    CRITICAL: SLOW CYCLE! (1791ms)
    cycle time: 1791
    CRITICAL: SLOW CYCLE! (1613ms)
    cycle time: 1613
    CRITICAL: SLOW CYCLE! (1604ms)
    cycle time: 1604
    CRITICAL: SLOW CYCLE! (1408ms)
    cycle time: 1408
    CRITICAL: SLOW CYCLE! (1545ms)
    cycle time: 1545
    CRITICAL: SLOW CYCLE! (1669ms)
    cycle time: 1669
    CRITICAL: SLOW CYCLE! (1557ms)
    cycle time: 1557
    CRITICAL: SLOW CYCLE! (1575ms)
    cycle time: 1575
    CRITICAL: SLOW CYCLE! (1517ms)
    cycle time: 1517
    CRITICAL: SLOW CYCLE! (1308ms)
    cycle time: 1308
    CRITICAL: SLOW CYCLE! (1488ms)
    cycle time: 1488
    CRITICAL: SLOW CYCLE! (2033ms)
    cycle time: 2033
    CRITICAL: SLOW CYCLE! (1764ms)
    cycle time: 1764
    CRITICAL: SLOW CYCLE! (1489ms)
    cycle time: 1489
    CRITICAL: SLOW CYCLE! (1523ms)
    cycle time: 1523
    CRITICAL: SLOW CYCLE! (1518ms)
    cycle time: 1518
    CRITICAL: SLOW CYCLE! (1474ms)
    cycle time: 1474

    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #14 on: August 12, 2013, 01:17:12 AM »
    Bump :$  :|

    Offlineenzo42

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #15 on: August 13, 2013, 10:15:35 AM »
    bump

    As the benchmarks i showed above, for some reason the cycle time heavily increases when going over 1000(?) bots, I did another test with 1000 spamming bots, and the cycle time is about 7-8 times less.



    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #16 on: August 13, 2013, 10:21:25 AM »
    Nice enzo, is that rr's stress tester or you made it?

    Offlineenzo42

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #17 on: August 13, 2013, 10:35:10 AM »
    Nice enzo, is that rr's stress tester or you made it?

    It's the all-go-free bot

    OfflineDriman Rune

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #18 on: August 13, 2013, 10:36:30 AM »
    ok, link me :D?

    I want to test it on a "best" project insanity base, someone made.

    OfflineStrucker

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    Re: Delta++ 2.0 - More content & netty networking
    « Reply #19 on: August 13, 2013, 10:43:52 AM »
    good job, im wondering how you made the  minimap black, is it a walkable interface?
    Times flies and im wasting it

     

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