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    Messages - Davidi2

    Pages: [1] 23 ... 184
    1
    Official Server Discussion / Re: Mining Basics
    « on: September 09, 2016, 10:28:49 AM »
    god you're autistic

    2
    This seems like one of those "we learned how to do it, it seems cool, lets add it" situations. But yeah there really is no reason at all a game client should run at startup. Maybe a multi-game launcher, but not a specific game..

    3
    General Discussion / Re: Your Jesus has been crucified
    « on: September 06, 2016, 10:52:55 PM »
    Been waiting for Toms demotion for too long. Glad it finally happened. Sorry about your account tho Mopman :(
    am I missing something bc he's a global mod rn
    admin to mod is a demotion

    4
    General Discussion / Re: Your Jesus has been crucified
    « on: September 06, 2016, 07:33:36 PM »
    Been waiting for Toms demotion for too long. Glad it finally happened. Sorry about your account tho Mopman :(

    5
    It's standard HDD speed.

    6
    Off-Topic (Spam) / Re: Great new forum update
    « on: August 20, 2016, 05:17:28 PM »


    Not even clipped properly.

    7
    Java Programming / Re: Playing around with java... yet again..
    « on: August 02, 2016, 04:43:54 PM »
    Have an int field in your object that represents the array index if that's what you're trying to do... can't say I understand the design reasoning but it seems pretty simple to me

    Code: Java
    1. class Foo {  
    2.   int index;
    3.  
    4.   public Foo(int index){
    5.     this.index= index;
    6.   }
    7.  
    8.   int getValue1(){
    9.     return myArraySomewhereElse[index];
    10.   }
    11.  
    12.   int getValue2(){
    13.     return mySecondArraySomewhereElse[index];
    14.   }
    15. }

    8
    RS Client Hacking / Re: d530 - Rewritten build 530 Runescape client
    « on: August 02, 2016, 01:32:07 AM »
    ya jagex's obfuscation creates a lot of dummy classes used to just spread out the static methods and variables. in fact pretty much every static method even if it's related to an instantiated object will not be in the related object's class file. in my refactor i tried to move as many as i could find and create new "dummy" classes to hold potentially related static members/methods, but there's so many you could spend forever doing it

    9
    General Discussion / Re: IRL pictures of you
    « on: July 27, 2016, 08:03:22 PM »
    dont tell coonhunter

    10
    General Discussion / Re: IRL pictures of you
    « on: July 25, 2016, 11:42:12 PM »
    sini finally cut his hair

    11
    Using multiple accounts to bump your topic is not allowed.

    12
    Server and Client Development Showoff / Re: RSPS Library
    « on: June 24, 2016, 10:34:36 PM »
    Ok Ill spend a few minutes to make some notes.


    ConfigSection seems like a poorly construed idea. Its purpose is not clear, and I feel like any of its actual purposes are better served other ways. Simple String->(String/Int/Boolean) pairs can be done in java.util.Properties, JSON, etc and more complex types should really be saved different ways. Creating a new ADT for it seems very over-engineered.

    The extension module concept is not something anyone would use. The only time you would be trying to add extensions (in the same language) through file loading like you are doing without just including them in the project is when you have a launched project that other people cannot modify. If someone is working on a RSPS source, why would they use an external library to add other external code rather than just add the other code?

    The way you've designed your static container handlers is again, over-engineered. It is better to just have flags for the function of a container that can be changed any time, and check those flags in an add/remove method.

    You should look into how area.add(shape) works, because Im pretty sure it wouldnt function the way you want it to. (could be wrong on this one)

    13
    Server and Client Development Showoff / Re: RSPS Library
    « on: June 24, 2016, 05:24:02 PM »
    Just stop.. you are contradicting yourself in your own post and it shows that you 'blatantly' dont even understand what agile development means or when it's used

    14
    Object offset code looks familiar ;)

    15
    Server and Client Development Showoff / Re: RSPS Library
    « on: June 24, 2016, 03:15:59 PM »
    all of those are good things but it's just one guy writing a library, playing scrum on his own would be dumb af..
    Okay maybe so but I'm sure some sort of agile programming will help.

    what are you even talking about? did you just take software engineering 101 and want to use buzzwords? scrum development/agile development has literally zero relevance to this topic.

    16
    You should not need to implement compareTo in the node class, just use node.value to compare.

    17
    You said you didn't want to be spoonfed, but didn't explain what exactly you were having an issue with. From what I understand you are having trouble figuring out how to compare two movies because they arent a type like int or String? The answer to that is here:

    Quote
    *The only thing you have to do is to fill in the compareTo function so that:
     **If this movie has the same rating, it returns 0
     **If this movie has a lower rating, it returns a positive value
     **If this movie has a higher rating, it returns a negative value

    This is what you should be using to sort the list

    18
    Server and Client Development Showoff / Re: RSPS Library
    « on: June 22, 2016, 01:09:27 PM »


    Really?

    19
    Trash Can / Re: moparscape.org ownership change
    « on: June 21, 2016, 05:55:53 PM »
    how much was the forum worth, can we crowd source and you return the money?
    come on, we did it for Frell's game
    this community probably raised 100 max for frells game..

    20
    Trash Can / Re: moparscape.org ownership change
    « on: June 20, 2016, 11:34:02 PM »
    That's exactly what Dr. house would say...

    Pages: [1] 23 ... 184
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