I have been working a lot with sprites recently, oh you know those notes, custom capes and other misc stuff. I am currently working on a sprite editor that allows artists to create content with the ability to use current sprites as a "template" for their work. When they are done they simply "save" and their work is packed into the cache. This sprite editor is unique because it allows for artists to use all the different views at the same time.IF YOU HAVE ANY SUGGESTIONS LET ME KNOW
So below are a list of features which will be implemented :
-load templates (monsters, humans)
-load sprites (will put the sprites you're interested in working with on the templates)
-inbuilt paint (for editing)
RSC requires 17 different views so I will probably run with a 3 x 6 grid horizontally.
Using the paint would be something like this...