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    Author Topic: make the client a new window  (Read 632 times)

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    Offlinematty matt

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    make the client a new window
    « on: May 05, 2015, 07:45:47 AM »
    Im trying to figure out when you run the client, which file tell it to pop out into its own window.  Is it gameframe, mudclient, gamewindow.
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    Offlinefreaky5000

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      • StorkPK
    Re: make the client a new window
    « Reply #1 on: May 06, 2015, 06:54:27 AM »
    Do you mean you want a 'Client Launcher'? Once client launcher has loaded / Downloaded latest updates click 'Play Now' & it opens the .Jar to execute the game?
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    Offlinematty matt

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    Re: make the client a new window
    « Reply #2 on: May 06, 2015, 05:26:49 PM »
    exactly as i said above.  When you double click on "run client" what file causes the actual client window to open
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    Offlinegawdz666

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    Re: make the client a new window
    « Reply #3 on: May 07, 2015, 10:44:21 AM »
    exactly as i said above.  When you double click on "run client" what file causes the actual client window to open

    Well it depends...

    The mudclient is the actual game but the applet is what holds the mudclient.

    What source are you running on so i can give you the exact classname.

    Look at a class that extends Applet and implements Runnable

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    Offlinewaj

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    Re: make the client a new window
    « Reply #4 on: May 07, 2015, 06:06:17 PM »
    exactly as i said above.  When you double click on "run client" what file causes the actual client window to open

    Well it depends...

    The mudclient is the actual game but the applet is what holds the mudclient.

    What source are you running on so i can give you the exact classname.

    Look at a class that extends Applet and implements Runnable
    If he can't figure out the answer on his own, what are his chances of been able to do what ever he is wanting there?
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    Offlinefreaky5000

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      • StorkPK
    Re: make the client a new window
    « Reply #5 on: May 08, 2015, 03:43:41 AM »
    Oh, something tells me it's the loader.class/java. Might be wrong, not looked at the client src in a while.
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    Offline-Nothing

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    Re: make the client a new window
    « Reply #6 on: May 08, 2015, 06:05:48 AM »
    ^No I think he wants to know which method makes the client open up in a window, which is the createWindow method which is located in GameWindow which creates the game window frame . But what he might want to achieve is a launcher/loader.
    « Last Edit: May 08, 2015, 06:12:22 AM by -Nothing »

    Offlinefreaky5000

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      • StorkPK
    Re: make the client a new window
    « Reply #7 on: May 08, 2015, 07:07:08 AM »
    that makes sense.. & the launcher is what I initially thought he wanted to do.
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    Offlinegawdz666

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    Re: make the client a new window
    « Reply #8 on: May 08, 2015, 09:33:51 AM »
    exactly as i said above.  When you double click on "run client" what file causes the actual client window to open

    Well it depends...

    The mudclient is the actual game but the applet is what holds the mudclient.

    What source are you running on so i can give you the exact classname.

    Look at a class that extends Applet and implements Runnable
    If he can't figure out the answer on his own, what are his chances of been able to do what ever he is wanting there?

    We all didn't know shit about the client at 1 point or another.

    Also can you explain what you are trying to accomplish?
    Quote from: xEnt
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    OfflineZach Knight

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    Re: make the client a new window
    « Reply #9 on: May 08, 2015, 04:33:48 PM »
    exactly as i said above.  When you double click on "run client" what file causes the actual client window to open

    Well it depends...

    The mudclient is the actual game but the applet is what holds the mudclient.

    What source are you running on so i can give you the exact classname.

    Look at a class that extends Applet and implements Runnable
    If he can't figure out the answer on his own, what are his chances of been able to do what ever he is wanting there?
    This sort of thinking is kinda harmful.  He could legitimately be interested in learning how to program in Java, and while using RSClassic server code for this is a pretty bad idea due to the poor quality of server code in general surrounding this community, he could learn a thing or two in the process, and maybe move on to better things from there.

    OP, your question is incredibly vague.  We need more information over what it is you want to know and what it is that you're trying to do.

     

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