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    Author Topic: [317] Project-Extracted - Economy Based - Just Started  (Read 1515 times)

    0 Members and 1 Guest are viewing this topic.

    OfflineMicroZoft

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    [317] Project-Extracted - Economy Based - Just Started
    « on: October 11, 2014, 03:18:47 AM »
    Hey guys!

    I want to welcome you all to our advertisement thread. This server has been a project ran by two people, myself as the developer, and Jason as the funder.

    With his ideas in mind I aimed to create a good economy-based server for tons of players to game on, we feature a lot of content so that the players can find a lot to do in the server.

    Goal: Our overall goal here is to work on and continue developing a server that both has a great economy and has a great community. Until that goal is achieved we will updating the source.

    Anyway, enough about us lets talk about the server.


    Features:
    • Revision: Up to Spirit Shields (features OSRS items though).
    • Wilderness Resource Area / Bosses
    • Bounty Hunter (esq) PvP. (Target + Wealth Skull & Bonus)
    • All Skills Accessible
    • Tons of Training Areas/Dungeons/Bosses/Mini-Games to take part in
    • Dedicated and Mature Staff team.
    • Vbulletin forums (not nulled).
    • + much more



    Draynor is our selected home, and I'm going to help break it down to you so you can get around faster.

    I'm the white dot in the middle of the path outside the bank.

    WEST:
    Stalls: The 3 basic thieving stalls are here.
    Diango: (Exchanges Cash Vouchers, Sells Mithril Seeds/Dice)
    Gambler: Gambling Vouchers used here.
    Melee, Magic, Range Tutors: Gives 1 free set of their respective class to the player.
    Monk of Entrana: MAP based clues are used here, depending on their class (easy, medium, hard) you will pay to be teleported to the exact location.
    Hollowed Cave: To enter you must pay 500K, but once inside you gain access to fighting the Mithril Dragon, and Brutal Green Dragons.

    NORTH:
    Cooking Range: Obvious
    Shops: All the main vendors of the game are located here.

    EAST:
    Duradel: Assigns a Slayer Task.
    Lever: Teleports to Chaos Elemental
    Trapdoor: [NEW] boss Dessous (drops an Onyx ring, once enchanted gives player a ring which cuts the average drain rate of prayer in HALF).

    SOUTH:
    Cows & Chickens: Basic training at it's finest.
    Kalphite Entrance: You know the deal. ;)
    Old Man: Use his boat to access Barrelchest

    BANK:
    Prayer Altar: Recharge prayer and use bones on the Altar here.
    Magic Altar: Switch to different spell books here.
    Duradel's Personal Glory: Free for 7 uses, afterwards 500K per use. Teleports player DIRECTLY to their Slayer task.
    Crystal Key Chest: Chance of giving the players much needed Natures, Mantas, Sharks, Dragonstones, or other MISC. items.
    Gilded Wardrobe: Customizing Character.
    Cape of Legends: Edgeville Teleport.

    (click to show/hide)



    Basic Training Dungeon: This area includes the following NPCs
    Rock Crab: Level 12
    Experiment: Level 44
    Experiment: Level 57
    Experiment: Level 9
    Experiment: Level 97




    This one is pretty obvious, most of your Tasks can be found here.




    We offer the following mini-games (currently):

    Fighter Arena:



    Pest Control:

    Self-explanatory.

    Duel Arena:



    Fight Pits:


    Barrows:


    We offer the following Dungeons (currently):


    While I could post pictures of each area these dungeons usually are the same with every source. Therefore media explaining them would be pointless.

    Key Areas:
    Fight Pits
    Fight Caves
    Blue Dragons
    Bronze Dragons
    Iron Dragons
    Steel Dragons
    Black Dragons


    We offer the following bosses (currently):

    NOT IN TELEPORTS: Chaos Elemental, Black Knight Titan, Trues Dayth, Sea Troll, Dessous, Kalphite Queen, Barrelchest.










    Skilling:

    A big part of this server is the Skilling as high skill levels are required in many things you do in the source. On here, the whole island of Miscellania is a training ground for Skilling.

    You can find anything from Mining Rocks, to Magic Trees, and so on. Here you can also purchase Slaves and get yourself a SKILLING TASK.


    Now, as I just showed basically the core of the server there are tons of new features we wish our players to take advantage of, I got a jumbled list of media from the source to give you an idea of some of the things to do in the server.

    (click to show/hide)


    (click to show/hide)


    PLAY NOW



    Question/Comments? Post here :)

    Please only post constructive criticism as any flame will be disregarded/reported, thanks for reading. :)
    « Last Edit: October 24, 2014, 09:53:23 PM by MicroZoft »
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!
    Runescape Gambling

    OfflineSkype

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #1 on: October 11, 2014, 02:55:48 PM »
    Best of luck, Microzoft.

    Always have a fun server to play :S
    ..Your eyes are closing now.. With another Chapter's ending..
    Runescape Gambling

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #2 on: October 11, 2014, 04:27:42 PM »
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!
    Runescape Gambling

    OfflineAetoc

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #3 on: October 11, 2014, 06:37:33 PM »
    Fun server.
    Measuring programming progress by lines of code is like measuring aircraft building progress by weight.

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #4 on: October 11, 2014, 07:22:49 PM »
    Fun server.

    Good to see people enjoying. :)
    Date Registered: March 07, 2008, 07:43:49 PM

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    OfflineZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #5 on: October 12, 2014, 03:17:22 PM »
    Bump for a friend :)
    Check out my server, Here!

    OfflineAetoc

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #6 on: October 12, 2014, 06:01:00 PM »
    Well sorry my view has to change. There were issues with the eco i guess and everyone who slaved on Day 1 got punished by being reset to nothing. I was planning to play for the long run but i stayed up all night to raise skills that make you want to rip your head off, and also i had alot of assets that didn't ruin the economy. How do you expect me to just say "ok" and start over? I sadly won't come back unless i am compensated my skills and items. Otherwise good luck on building your eco system.
    Measuring programming progress by lines of code is like measuring aircraft building progress by weight.

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #7 on: October 12, 2014, 07:35:50 PM »
    Well sorry my view has to change. There were issues with the eco i guess and everyone who slaved on Day 1 got punished by being reset to nothing. I was planning to play for the long run but i stayed up all night to raise skills that make you want to rip your head off, and also i had alot of assets that didn't ruin the economy. How do you expect me to just say "ok" and start over? I sadly won't come back unless i am compensated my skills and items. Otherwise good luck on building your eco system.

    I understand your frustration and allow me to apologize firsthand for what happened..

    A few things were discovered that we weren't sure about and after a full night and day we found out most of the issues (if not all) and fixed them. A lot of players are upset but we only did this so we could continue to see the Economy w were hoping to see.
    Date Registered: March 07, 2008, 07:43:49 PM

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    OfflineCleanCut

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #8 on: October 12, 2014, 07:43:06 PM »
    Agreed with Aetoc.

    It's sad to see a server fall to the early inconvenient decisions made by anxious owners. Constantly updating day 1 and then resetting the entire player base day 2 has caused this server a premature death.
    Need epic forums? Need a logo or a mascot? Need cheap webhosting? Use Audentio with this link Audentio and get a bonus discount!

    Use coupon code SpecialBonusDeals on HostGator for 25% off!

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #9 on: October 12, 2014, 08:18:06 PM »
    Agreed with Aetoc.

    It's sad to see a server fall to the early inconvenient decisions made by anxious owners. Constantly updating day 1 and then resetting the entire player base day 2 has caused this server a premature death.

    While you both have decided to quit, our community is continuing to grow. I understand you may be upset about the course of our action, but it's just what had to be done. We'll continue to grow with, or without your support.

    Hopefully you'll change your mind, eventually.
    Date Registered: March 07, 2008, 07:43:49 PM

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    OfflineHtler

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #10 on: October 13, 2014, 06:04:11 PM »
    Checking it out, as with everyone of your servers.
    Doing what is much needed, re-making the Czar base on my spare time. :D

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #11 on: October 14, 2014, 03:09:02 PM »
    thanks :)
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!

    OfflineHtler

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #12 on: October 17, 2014, 04:06:58 AM »
    Bump. :)
    Doing what is much needed, re-making the Czar base on my spare time. :D

    OfflineSkype

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #13 on: October 22, 2014, 07:35:25 PM »
    Bumppppppp
    ..Your eyes are closing now.. With another Chapter's ending..

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #14 on: October 23, 2014, 07:54:11 PM »


    Draynor is our selected home, and I'm going to help break it down to you so you can get around faster.

    I'm the white dot in the middle of the path outside the bank.

    WEST:
    Stalls: The 3 basic thieving stalls are here.
    Diango: (Exchanges Cash Vouchers, Sells Mithril Seeds/Dice)
    Gambler: Gambling Vouchers used here.
    Melee, Magic, Range Tutors: Gives 1 free set of their respective class to the player.
    Monk of Entrana: MAP based clues are used here, depending on their class (easy, medium, hard) you will pay to be teleported to the exact location.
    Hollowed Cave: To enter you must pay 500K, but once inside you gain access to fighting the Mithril Dragon, and Brutal Green Dragons.

    NORTH:
    Cooking Range: Obvious
    Shops: All the main vendors of the game are located here.

    EAST:
    Duradel: Assigns a Slayer Task.
    Lever: Teleports to Chaos Elemental
    Trapdoor: [NEW] boss Dessous (drops an Onyx ring, once enchanted gives player a ring which cuts the average drain rate of prayer in HALF).

    SOUTH:
    Cows & Chickens: Basic training at it's finest.
    Kalphite Entrance: You know the deal. ;)
    Old Man: Use his boat to access Barrelchest

    BANK:
    Prayer Altar: Recharge prayer and use bones on the Altar here.
    Magic Altar: Switch to different spell books here.
    Duradel's Personal Glory: Free for 7 uses, afterwards 500K per use. Teleports player DIRECTLY to their Slayer task.
    Crystal Key Chest: Chance of giving the players much needed Natures, Mantas, Sharks, Dragonstones, or other MISC. items.
    Gilded Wardrobe: Customizing Character.
    Cape of Legends: Edgeville Teleport.

    (click to show/hide)



    Basic Training Dungeon: This area includes the following NPCs
    Rock Crab: Level 12
    Experiment: Level 44
    Experiment: Level 57
    Experiment: Level 9
    Experiment: Level 97




    This one is pretty obvious, most of your Tasks can be found here.




    We offer the following mini-games (currently):

    Fighter Arena:



    Pest Control:

    Self-explanatory.

    Duel Arena:



    Fight Pits:


    Barrows:


    We offer the following Dungeons (currently):


    While I could post pictures of each area these dungeons usually are the same with every source. Therefore media explaining them would be pointless.

    Key Areas:
    Fight Pits
    Fight Caves
    Blue Dragons
    Bronze Dragons
    Iron Dragons
    Steel Dragons
    Black Dragons


    We offer the following bosses (currently):

    NOT IN TELEPORTS: Chaos Elemental, Black Knight Titan, Trues Dayth, Sea Troll, Dessous, Kalphite Queen, Barrelchest.










    Skilling:

    A big part of this server is the Skilling as high skill levels are required in many things you do in the source. On here, the whole island of Miscellania is a training ground for Skilling.

    You can find anything from Mining Rocks, to Magic Trees, and so on. Here you can also purchase Slaves and get yourself a SKILLING TASK.


    Now, as I just showed basically the core of the server there are tons of new features we wish our players to take advantage of, I got a jumbled list of media from the source to give you an idea of some of the things to do in the server.

    (click to show/hide)


    (click to show/hide)


    PLAY NOW
    « Last Edit: October 24, 2014, 09:52:37 PM by MicroZoft »
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!

    OfflineSkype

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #15 on: October 24, 2014, 09:59:55 PM »
    Nice new layout
    ..Your eyes are closing now.. With another Chapter's ending..

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #16 on: October 25, 2014, 03:51:11 PM »
    Thanks, come check us out..
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!

    OfflineHtler

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #17 on: October 25, 2014, 08:51:25 PM »
    You got my support.
    Doing what is much needed, re-making the Czar base on my spare time. :D

    OfflineMicroZoft

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #18 on: October 27, 2014, 05:25:41 PM »
    Thanks bump
    Date Registered: March 07, 2008, 07:43:49 PM

    Add me on RuneScape!

    OfflineSkype

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    Re: [317] Project-Extracted - Economy Based - Just Started
    « Reply #19 on: October 30, 2014, 04:07:45 PM »


    New highest playercount.
    ..Your eyes are closing now.. With another Chapter's ending..

     

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