Fixed server update + automatic server restart.
Fixed the cause of memory leak within the source.
Fixed a bug within entity death event.
Reworked command system for certain player groups and checks.
Reworked authentication system for vote and web store purchase.
Added a small system for exp modifier for each "special" rank.
Improved multi-threading for better performance efficiency.
To Be Completed:
Redo system for openable objects, ex. Door, Gates and etc.
Redo region system, combat, and player update.
This week's updates were mainly towards improving concept and gameplay of our server.
As a server that was just released, it's common to have bugs here and there. However, with patience, we will fix all of it to provide a smooth and playful environment.