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    Author Topic: Ethos Something Truly Different  (Read 186 times)

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    Ethos Something Truly Different
    « on: June 16, 2017, 06:36:25 PM »

    Key Links
    Background Information

    • Currently Ethos is comprised of a two man team, who dedicate a large portion of their days in order to constantly come up with fresh ideas for unique content. Our server is OSRS economy based with a heavy focus on keeping our wilderness active. We are progressively working our way to proving at least 12 functioning non combat skills prior to our release in middle of June to early July. Just like PvP, Skilling will of course be another area where our focus will be. Ethos will hope to bring all the main aspects in which a player looks for in a server.

    • Multiple Slayer Masters
    • Npc Drop Tables
    • Multi Cannon
    • Wilderness bosses
    • Zulrah
    • More than 7 minigames for you to dive into
    • Trading Post
    • Catacombs of Kourend, Demonic Gorillas
    • Ironman and Hardcore Ironman
    • Auth reward system for voting
    • All skills trainable except consturction
    • Fractured Crystal system for gold
    • Fullscreen and resizable
    • Client Account saving

    Ethos Travel Methods
    • Glorys(Pic)[INDENT]Glories are used to provide passage to the[/INDENT]
      [INDENT][INDENT]- Lovakengj house (Basically our Edge for wildy)[/INDENT]
      [INDENT][INDENT]- Piscarilus House (You can find things like mining, access to the kalphite dungeon, fishing and more here)[/INDENT]
      [INDENT][INDENT]- Shaman Pass (Here you can find access to Shamans, another passage to deep wilderness).[/INDENT]
      [INDENT][INDENT]- Shayzien Wall (Here you can find near by access to demonic gorillas, barrelchest and more)[/INDENT]

    • Spirit Trees((Pic)[INDENT][INDENT]- Mount Quidamortem (Nearby access to slayer dungeons, masters and bosses)[/INDENT]
      [INDENT][INDENT]- Xeric's Shrine (Nearby access to Zulrah and future quest plans)[/INDENT]
      [INDENT][INDENT]- Hosidius House (Nearby access to training dungeons, Boss dungeon access and more)[/INDENT]
      [INDENT][INDENT]- Graveyard of Heros (Nearby access to the barrows minigame and more)[/INDENT]
      [INDENT][INDENT]- Piscarilius Docks (Access to pest control, Crabclaw Isle (Kraken) and more)[/INDENT]

    • Basic ladders and dungeons[INDENT][INDENT]- Hosidus Ice Cavern[/INDENT]
      [INDENT][INDENT]- Mt. Quidamortem Slayer Dungeon[/INDENT]
      [INDENT][INDENT]- Nieve's Slayer Cave[/INDENT]
      [INDENT][INDENT]- Hosidus Sewers[/INDENT]
      [INDENT][INDENT]- Training Caves[/INDENT]
      [INDENT][INDENT]- Kalphite Lair[/INDENT]
      [INDENT][INDENT]- Mith Dragon Cave[/INDENT]
      [INDENT][INDENT]- Kingdom of Kourend Catacombs[/INDENT]
      [INDENT][INDENT]- Giant Mole entrance[/INDENT]
      [INDENT][INDENT]- Fight Caves entrance[/INDENT]
      [INDENT][INDENT]- Godwars Dungeon[/INDENT]

    • Skilling Necklace[INDENT][INDENT]- Land's End[/INDENT]
      [INDENT][INDENT]- Skilling Cove[/INDENT]
      [INDENT][INDENT]- Mining Area[/INDENT]
      [INDENT][INDENT]- Wildy Resource Area[/INDENT]
      [INDENT][INDENT]- Shayzien Camp[/INDENT]

    • Portals, Boats and Npcs to travel[INDENT][INDENT]- Zulrah Portal[/INDENT]
      [INDENT][INDENT]- Barrows Portal[/INDENT]
      [INDENT][INDENT]- Warriors Guild Portal[/INDENT]
      [INDENT][INDENT]- Boat to Crabclaw Isle (Kraken)[/INDENT]
      [INDENT][INDENT]- Boat to Pest Control[/INDENT]
      [INDENT][INDENT]- Mage of Zamorak (Runecrafting and Abyssal Sire)[/INDENT]
    (click to show/hide)

    We will be continuing to add new locations especially entrances to our many dungeons custom and emulated ones. Unfortunately I am not the greatest with these project thread things, but I will continue to keep this updated as updated as possible up until the release.

    Wilderness Concepts

    • We have already began reworking Zeah to fit our needs, some of the most important edits have been focused around implementing PvP locations to the map. We have reconstructed a large portion of the northern section of the continent into a new frightful wilderness for our players to explore and enjoy. We are continuously brainstorming new ideas to populate the wilderness by implementing skilling, and PvM locations throughout.
    [INDENT][INDENT]- Wilderness bosses (Pic)[/INDENT]
    [INDENT][INDENT]- Resource Area[/INDENT]
    [INDENT][INDENT]- Lava Dragons (Pic), (Pic)[/INDENT]




    Jason and his team
    Alora's team for trading post idea
    *Any i've missed please do not take it personal.*


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