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    Author Topic: Project 2006 RSPS  (Read 3700 times)

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    OfflineTrisidiaX

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    Project 2006 RSPS
    « on: October 27, 2014, 07:22:12 PM »
    PROJECT 2006

    EXP RATE 10X

    WEBSITE: Project 2006

    DOWNLOAD:


    ONLINE 24/7



    Developers:

    Mod Ali



    Features:

    SKILL CAPES !!
    Fully Clipped NPC
    Perfect Combat
    Pvp Fully complete
    Pvn Fully complete
    All Skills Work
    Many minigames
    All Random Events
    Pets
    Working Highscores
    Working Vote
    Donate for Double Exp Rings (equivalent of 4 weekends) - and a donator rank!
    Treasure Trails
    Skill Interfaces
    Nostalgic Feel
    UID Supported.
    Most BUGS+DUPES Fixed
    Cooking Perfected
    Fishing Perfected
    Mining Perfected
    Fletching perfected
    Mining guild requirements.
    377 game frame
    Fullscreen image loading
    All shops in Lumbridge, Varrock, Falador finished
    Much more play to see.

    Quests:

    Cook's Assistant

    More are being added.

    Quests:

    Cook's Assistant
    Doric's Quest
    Imp Catcher
    Romeo & Juliet

    MORE CONTENT WILL BE POSTED..
    Media:


















    « Last Edit: December 13, 2014, 11:56:05 PM by TrisidiaX »
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    OfflineElrick

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      • Evelus
    Re: Project 2006 RSPS
    « Reply #1 on: October 27, 2014, 08:31:37 PM »
    What is the goal of the server? We've seen plenty of remakes, so what makes this one so different? Also, what is the exp rate?
    http://www.moparscape.org/smf/index.php/topic,639149.0.html
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    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #2 on: October 27, 2014, 08:52:06 PM »
    What is the goal of the server? We've seen plenty of remakes, so what makes this one so different? Also, what is the exp rate?

    Well the goal is for firstly, on the rsps board right now, 2006 are dropping, so I thought if i made one, it would allow me to be abit unique in a way,

    I in the future in a 2006 want to add elements of 2010-2011, such as a task system on a 2006, I also want people to just have fun, and just fix the bugs that I find:)
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    OfflineElrick

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      • Evelus
    Re: Project 2006 RSPS
    « Reply #3 on: October 27, 2014, 09:40:59 PM »
    Mmm Idk if I can agree that 2006 servers on dropping. Maybe compared to when PRS06 and the others were arising, but I still feel like they are constantly coming through.

    So you plan on following Jagex's model of bring in later content to an earlier revision? It's a great idea, but it doesn't make your server original. What I am primarily asking is what does your server have that would make me want to stay on yours rather than switching to a different one? Do you plan on adding custom content? Custom game mechanics to make the game new, while maintaining the Runescape feel? Most servers die quickly because they have nothing new or interesting to offer.

    Honestly your screenshots do not really show anything special or intriguing. You picking wheat and making a fire is not going to make me want to join your server. Show us what makes your server special.
    http://www.moparscape.org/smf/index.php/topic,639149.0.html
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    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #4 on: October 28, 2014, 03:01:22 PM »
    Bump.
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    Offlinekaxman

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    Re: Project 2006 RSPS
    « Reply #5 on: October 29, 2014, 11:47:58 AM »
    Bump

    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #6 on: October 29, 2014, 09:25:45 PM »
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    Offlinekaxman

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    Re: Project 2006 RSPS
    « Reply #7 on: October 30, 2014, 01:02:14 PM »
    been playing a few days, think the community rocks,...everyone talks about 06 remakes being dead, well I think its because no ones capturing the vipe of 06...they dont have open world with all things as they where, they have owners who do everything but take care of business, and give in to a couple of players, who demand changes play a week max out than move on...NOT here...friendly and fun, captures the true vipe of 06, staff already in place(pre-launch). My gf and I have been running the wheels off this one,,, have played hundreds of these looking for the real deal and have found a home...PLEASE...join us, my in game username is:rebel look me up............peace

    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #8 on: October 30, 2014, 06:46:56 PM »
    been playing a few days, think the community rocks,...everyone talks about 06 remakes being dead, well I think its because no ones capturing the vipe of 06...they dont have open world with all things as they where, they have owners who do everything but take care of business, and give in to a couple of players, who demand changes play a week max out than move on...NOT here...friendly and fun, captures the true vipe of 06, staff already in place(pre-launch). My gf and I have been running the wheels off this one,,, have played hundreds of these looking for the real deal and have found a home...PLEASE...join us, my in game username is:rebel look me up............peace

    Means alot to the team, we aim to please:)
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    Offlinevirginianye

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    Re: Project 2006 RSPS
    « Reply #9 on: October 30, 2014, 07:02:49 PM »
    this is one of the best old  school severs i have ever found and the owner and staff are very helpful wont find a better community.  the coder is awesome had even put in a few of his own things in it. i am enjoying every bit of this sever.

    Offlineoxelere34

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    Re: Project 2006 RSPS
    « Reply #10 on: October 30, 2014, 11:51:09 PM »
    Very unique/nice server and friendly!
    10/10

    Offlinefatkidslag

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    Re: Project 2006 RSPS
    « Reply #11 on: October 31, 2014, 04:22:43 AM »
    What's the point of releasing ANOTHER RS to play?

    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #12 on: October 31, 2014, 08:58:13 AM »
    What's the point of releasing ANOTHER RS to play?
    What is the meaning of having fun?
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    Offlineoxelere34

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    Re: Project 2006 RSPS
    « Reply #13 on: October 31, 2014, 11:17:21 PM »
    Still good! :D
    JOIN AND ADD ME! GHFURY!

    Offlinekaxman

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    Re: Project 2006 RSPS
    « Reply #14 on: November 01, 2014, 05:05:24 AM »
    bump :D

    OfflineColdmedicine

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    Re: Project 2006 RSPS
    « Reply #15 on: November 01, 2014, 09:07:59 AM »
    Im joining.
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    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #16 on: November 02, 2014, 12:11:35 PM »
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    OfflineElrick

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      • Evelus
    Re: Project 2006 RSPS
    « Reply #17 on: November 02, 2014, 02:19:47 PM »
    I can respect the increase in exp rate. That seems like a very interesting idea, I hope it plays out as expected.
    http://www.moparscape.org/smf/index.php/topic,639149.0.html
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    Offlineoxelere34

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    Re: Project 2006 RSPS
    « Reply #18 on: November 03, 2014, 05:00:25 PM »
    Bump.

    OfflineTrisidiaX

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    Re: Project 2006 RSPS
    « Reply #19 on: November 07, 2014, 02:28:34 PM »
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