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    Author Topic: Evelus  (Read 35876 times)

    0 Members and 1 Guest are viewing this topic.

    Offlinek1ng0frs

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    Re: Evelus - Coffee driven.
    « Reply #100 on: July 28, 2012, 12:01:46 AM »
    [IMG]http://i.imgur.com/7to8i.png[/ img]

    TOLD YOU I'D BE EVENTUALLY DONE.
    Question why is it always behind lumbridge castle?
    fudgeing dead.
    Runescape Gambling

    Offlinesini

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    Re: Evelus - Coffee driven.
    « Reply #101 on: July 28, 2012, 12:07:26 AM »
    [IMG]http://i.imgur.com/7to8i.png[/ img]

    TOLD YOU I'D BE EVENTUALLY DONE.
    Question why is it always behind lumbridge castle?

    Code: [Select]
       /**
         * The default coordinates that entities with unspecified positions will be located at.
         */
        private static final int DEFAULT_X = 3200, DEFAULT_Y = 3200;
    Runescape Gambling

    OfflineNewty

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    Re: Evelus - FINALLY, oh my god.
    « Reply #102 on: July 28, 2012, 02:43:41 AM »
    [IMG]http://i.imgur.com/7to8i.png[/ img]

    TOLD YOU I'D BE EVENTUALLY DONE.
    Question why is it always behind lumbridge castle?

    Code: [Select]
       /**
         * The default coordinates that entities with unspecified positions will be located at.
         */
        private static final int DEFAULturkish idiot = 3200, DEFAULT_Y = 3200;

    DEFAULT TURKISH IDIOT

    lol default (x)

    Runescape Gambling

    Offlinem1lkman

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    Re: Evelus - FINALLY, oh my god.
    « Reply #103 on: July 28, 2012, 06:08:23 AM »
    wat

    default_x

    Why is that filtered?

    OfflineNewty

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    Re: Evelus - FINALLY, oh my god.
    « Reply #104 on: July 28, 2012, 07:38:21 AM »
    wat

    defaulturkish idiot

    Why is that filtered?

    T  X

    He's considered somewhat of a bad guy around this scene.

    Offlinesini

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    Re: Evelus - FINALLY, oh my god.
    « Reply #105 on: July 28, 2012, 07:30:28 PM »


    More control panel updates.

    Offlinem1lkman

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    Re: Evelus - FINALLY, oh my god.
    « Reply #106 on: July 28, 2012, 07:42:39 PM »
    Skyrim saber. Nice.

    OfflineLoveandpower

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    Re: Evelus - FINALLY, oh my god.
    « Reply #107 on: July 28, 2012, 10:39:00 PM »
    This is  very impressive  still and I am  glad to see it's continued.
    I just don't care anymore.

    Offlinen10si t

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    Re: Evelus - FINALLY, oh my god.
    « Reply #108 on: July 29, 2012, 12:18:38 PM »
    Yay!

    Offlinexen0n

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    Re: Evelus - FINALLY, oh my god.
    « Reply #109 on: July 29, 2012, 03:03:57 PM »

    Offlinesini

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    Re: Evelus - FINALLY, oh my god.
    « Reply #110 on: July 29, 2012, 03:06:18 PM »
    Now its server cleanup time.

    Offlinejackabe

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    Re: Evelus - FINALLY, oh my god.
    « Reply #111 on: July 29, 2012, 03:26:36 PM »
    Sorry to post this but how do I add pictures to a topic?

    Good luck btw.
    how do i uninstall?

    Lividx 667 70% Complete, Finishing Construction and Pest Control - http://www.moparscape.org/smf/index.php/topic,554776.0.html

    Offlinexen0n

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    Re: Evelus - FINALLY, oh my god.
    « Reply #112 on: July 29, 2012, 03:45:13 PM »
    Sorry to post this but how do I add pictures to a topic?

    Good luck btw.

    Code: [Select]
    [img]image url here[/img]

    Offlinejackabe

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    Re: Evelus - FINALLY, oh my god.
    « Reply #113 on: July 29, 2012, 04:13:07 PM »
    Sorry to post this but how do I add pictures to a topic?

    Good luck btw.

    Code: [Select]
    [img]image url here[/img]

    Cheers.
    how do i uninstall?

    Lividx 667 70% Complete, Finishing Construction and Pest Control - http://www.moparscape.org/smf/index.php/topic,554776.0.html

    Offlinesini

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    Re: Evelus - FINALLY, oh my god.
    « Reply #114 on: July 30, 2012, 12:49:16 AM »
    I'm just going to put out there that our web developer is a dirty damn whore. *cough*



    Also a few things were updated:

    -Equipment class removed completely.
    -Appearance hashing implemented. (Limits the amount of times it's actually sent to help save some resources)
    « Last Edit: July 30, 2012, 12:50:52 AM by sinisoul »

    Offlinexen0n

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    Re: Evelus - FINALLY, oh my god.
    « Reply #115 on: July 31, 2012, 01:13:27 AM »
    Friendly bump! More updates to come shortly.

    Offlinesini

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    Re: Evelus - FINALLY, oh my god.
    « Reply #116 on: July 31, 2012, 03:50:03 PM »
    Mmm I had an idea for an item server. Might try it just to see if the concept in my head would work out with it.

    OfflineUncalled

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    Re: Evelus - FINALLY, oh my god.
    « Reply #117 on: July 31, 2012, 03:52:43 PM »
    this is coming along great, but you took too long with player rendering you bish.

    Offlinesini

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    Re: Evelus - FINALLY, oh my god.
    « Reply #118 on: July 31, 2012, 03:56:12 PM »
    this is coming along great, but you took too long with player rendering you bish.

    My hard drive crashed so I have to start from square one for that. Weeeee

    Also, item server idea:

    Code: [Select]
    [2:52:33 PM] Hadyn: Well, I'm a control freak when it comes to dupes
    [2:52:41 PM] .Jack: I know exactly how you feel haha.
    [2:52:46 PM] Hadyn: But I'd also like to have statistics of what item is being created at what rate and at what time
    [2:52:59 PM] Hadyn: So my idea is that any perm item that the player earns from a resource, quest, or anything
    [2:53:10 PM] Hadyn: Would first have to be registered to the item server
    [2:53:22 PM] Hadyn: And then the item server would sent a bounce back to update the client with their new item
    [2:53:30 PM] Hadyn: When the item is registered a few details are given
    [2:53:45 PM] Hadyn: Such as, the creator, creator id, when, id of item, etc
    [2:53:53 PM] Hadyn: Then I have underlying cron jobs
    [2:53:57 PM] Hadyn: With ruby scripts
    [2:54:02 PM] Hadyn: That then analyzes the data
    [2:54:04 PM] .Jack: Actually a really good idea.
    [2:54:06 PM] Hadyn: And updates rates for servers
    [2:54:12 PM] Hadyn: I think it could work
    [2:54:17 PM] .Jack: I don't see why it wouldn't.
    [2:54:35 PM] Hadyn: It doesn't take long for me to whip up a server like that
    [2:54:42 PM] Hadyn: so if its successful, might be good for others to follow


    OfflineUncalled

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    Re: Evelus - FINALLY, oh my god.
    « Reply #119 on: July 31, 2012, 03:58:32 PM »
    the item server idea seems beautiful. give it a shot.

     

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