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    Author Topic: Complete NOOB 'Project Insanity'Guide + Tips to making a good RSPS  (Read 31514 times)

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    OfflineambientX

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    ~


    Recommended tools that you should have before you consider proceeding:
    NotePad++[/url]
    WinRar[/url]
    Java JDK[/url]
    Java[/url]
    Co-ordinates (custom made by me)
    Item ID list
    NPC ID list
    Original 'Project Insanity' + All dupes fixed - CLIENT - SERVER[/url] -




    Guide Legend
    -Introduction
    -Changing Stating Location
    -Changing Starting Package
    -Spawning NPC's
    -Adding Shops
    -How to add NPC drops and change drop-rates
    -How to change Prices
    -Changing XP Rate
    -Changing the Max skill level from 99
    -Enabling/disabling Administrator's from trading, selling or dropping any item
    -How to make various Commands
    *Teleportation commands
    *Item Commands
    *How to add player rights to commands
    -TIPS



    -Introduction (Skip if needed)
    Does you 'Favourites' bar look like this? Crowded with multiple guides that are an absolute nessesity to your Project Insanity developments? Would it be a shit load more simple if they were all compiled and easy to read and follow? Well lucky for you, you have come to the right place...
    This guide will in fact include many guides that have already been posted multiple times in the past and no doubt the future, but this guide differs from all of those one hit wonders by having everything you could possibly need all-in-one!




    -Changing the Starting location
    Possibly One of the Two main things that attract first time users to your server, your starting zone should be vibrant & welcoming to users, it should be the hub of your server, containing the many things that your players require, so make sure you choose a nice and large area that should be able to contain things like shops & portals, so basically the general HUB of your server!

    Location of were new players log-in for the first time
    1. To get started, you will want to open up your server folder and look for config.java, and open it.
    2. Press Control+F and search for:
    Code: [Select]
    public static final int START_LOCATION_X = #### //Defult Starting Location
    public static final int START_LOCATION_Y = ####
    3. Change the #### with the X and Y co-ordinates of your desired Home co-ordinates

    Location of were players spawn if they die
    1. Open up your server folder and look for config.java, and open it.
    2. Search for:
    Code: [Select]
    public static final int RESPAWN_X =
    There you will see two lines of code like this:
    Code: [Select]
       public static final int RESPAWN_X = ####
       public static final int RESPAWN_Y = ####
    3. Change #### With the co-ordinates of your death spawn location

    How to change the Home Teleport (Spell book)
    Does you home teleport take you to a location other than 'your' home spot? A simple fix will solve that problem :)

    1. Open up your server folder and look for config.java, and open it.
    2. Search for this line:
    Code: [Select]
    public static final int LUMBY_X =
    There you will see two lines that look like this:
    Code: [Select]
       public static final int LUMBY_X = ####
       public static final int LUMBY_Y = ####
    3. Change #### with the X & Y co-ordinates of your home location.




    -Changing Starting Package
    Maybe the second most important aspect to getting your new players interested in your server is the humble starter pack, I say this because it is what give's your players the tools needed to gain levels, earn money etc... The starter package should contain the bear minimums without it becoming too much of a challenge for players to earn Gold, or too valuable in which you will get people repeatability drop-trading the riches and what-not...

    1. First you are going to want to open up your server folder and search for your PlayerAssistant.java, and open it.
    2. Press Control+F and search for:
    Code: [Select]
    public void addStarter() {You will see something like this underneath it
    Code: [Select]
          c.getItems().addItem(995,5000000);
          c.getItems().addItem(1731, 1);
          c.getItems().addItem(554,600);
          c.getItems().addItem(555,600);
          c.getItems().addItem(556,600);
          c.getItems().addItem(558,1800);
          c.getItems().addItem(1381,1);
          c.getItems().addItem(1323,1);
          c.getItems().addItem(841,1);
          c.getItems().addItem(882,1000);
          c.getItems().addItem(380,500);
       }

    Here is a basic explanation:
    Code: [Select]
    c.getItems().addItem(##,####);##= Item ID
    ####= Amount of that Item




    -Spawning NPC's
    NPC's are the backbone of any RSPS, with out them, the game would only consist of skilling and would be rather boring. So lets get Started...

    1. Open up your server folder and search for spawn-config.CFG, and open it.
    2. You will see a whole line of codes similar to this
    Code: [Select]
    // npc                 spawnX   spawnY   height   walk   maxhit   attack   defence      description
    //Bosses
    spawn = 2881      2907   4445   0   1   38   500   200      Supreme
    spawn = 2882      2915   4456   0   1   67   500   200      Prime
    spawn = 2883      2922   4444   0   1   36   500   100      Rex
    spawn = 3200      3275   3914   0   1   40   450   550      Chaos Ele
    spawn =   50      2271   4698   0   1   25   500   350      King Black Dragon
    [ENDOFSPAWNLIST]
    (Maybe not as tidy, but similar.)

    Explination
    Code: [Select]
    //    npc             spawnX      spawnY      height      walk      maxhit      attack      defence      description
    spawn = 2881      X Cord      Y Cord      0=Ground   1=walks/0=Still   Maxhit      att Lv.      def Lv.      "      "
    [ENDOFSPAWNLIST]

    Code: [Select]
    height         walk
    0= Ground level      0= Can't walk
    1+= Goin up levels   1= Can walk

    3. Too add a NPC, just work off the explanations given to you.




    -Adding Shops
    Adding shops to your server is vital to it's economy by supplying players with the equipment they need to thrive on your server, while it could also be the worst thing to it if you start adding rare's to a shop, so don't go to over board.
    Quote
    e.g keeping 'rares' as monster drops

    1. Open up your server folder and search for ActionHandler.java, and open it.
    2. Press cotrol+F and search for:
    Code: [Select]
    case 683:
    And under it add
    Code: [Select]
    case ##:
                c.getShops().openShop(####);
    Explination
    ## = The NPC ID of the Shopkeeper
    #### = The Shop ID that will be used in shops.cfg (make sure that this number is unique or you will get some errors!)

    3. Open up your server folder and search for Shops.cfg, and open it.
    2. You will see lines of code similar to this
    Code: [Select]
    //-----ShopID---ShopName--------------------------------Sell----Buy-----Item----Amount--Item----Amount
    shop = 1   General_Store            1   1   590   100   1755   100
    shop = 2   Aubury's_Magic_Store         2   2   554   50000   555   500000
    Explination
    Code: [Select]
    //-----ShopID-----------ShopName------------------------Sell----Buy-----Item------------Amount
    shop = Your shop ID   SHOP_Name         ##   ##   Item ID      amount of that item
    ## = Change to 1 to only buy and sell what the shop has stocked - Change to 2 to buy and sell anything!




    -How to add NPC drops and change drop-rates
    Have you found that your NPC's are not dropping an item too regularly, too often or not at all? Just follow these simple steps to change all that!

    1. Open up your server folder and search for NPCDrops.TSM, and open it. (remember to right click and select edit!)
    2. You will see lines of code like this:
    Code: [Select]
    #Man drops
    1:1   995:100   554:100
    #Guard drops
    9:1   995:200   555:100
    #general graardor
    2550:40   829:1   391:2   385:2   564:50   1249:1   3052:3   892:75   1303:1   
    11712:1   11728:1   11714:1   11724:1   11704:1   11710:1
    #sergeant grimspike
    2551:100   995:50000   1303:1   385:2   3024:3   564:75   3052:3   
    11728:1   11710:1   11724:1   11712:1   11726:1   11714:1   11714:1   11710:1   11712:1
    Explanation.
    Code: [Select]
    #NPC NAME here
    ####:##      ####:##      ####:##   ####:##      ####:##      ####:##
    #### = Item ID you want to be dropped
    ## = The rate of which the item is dropped
    3. So just change it as stated above and you should be fine.


    -How to change Prices
    Having the power to change the prices of items plays a big part in your server, you wouldn't want to play a server were the prices are jacked up high
    Quote
    e.g Rune Platebody = 100K, neither would you want to play a server were they are only 1k each.

    1. Open your server folder and search for prices.txt, and open.
    2. You will see lines and lines of numbers like this:
    Code: [Select]
    0 1
    1 1
    2 5
    3 1
    4 5
    5 10
    6 187500
    7 187500
    8 187500
    9 187500
    Explanation
    The numbers on the left column correspond to the item ID while the numbers on the right column correspond to the price of that item
    3. So as explained above, search for your item ID then change the price of that item via the right hand column




    -Adding/Changing Global Objects
    *TO BE ADDED




    -Changing XP Rate
    The XP rate on a server can make or break a player, whether it is because it was to difficult/easy for him or her to level up, because just like in RuneScape gaining the max skill is an accomplishment, an idea length of time taken to get say 99 should be around about 1-7 day's, I'll leave it up to you to figure out a nice rate.

    Combat
    1. Open up your server folder and search for config.java, and open.
    2. There you will need to search for:
    Code: [Select]
    public static final int MELEE_EXP_RATE =
    You will see these Three lines
    Code: [Select]
       public static final int MELEE_EXP_RATE = ####; // damage * exp rate
       public static final int RANGE_EXP_RATE = ####;
       public static final int MAGIC_EXP_RATE = ####;
    3. Change #### to the rate you wish to gain XP at (I hit damage = XP that you set)

    Skill's
    1. Open up your server folder and search for config.java, and open it.
    2. Press control+F and search for:
    Code: [Select]
    public static final int WOODCUTTING_EXPERIENCE =
    You will see some lines of code like this
    Code: [Select]
       public static final int WOODCUTTING_EXPERIENCE = ####;
       public static final int MINING_EXPERIENCE = ####;
       public static final int SMITHING_EXPERIENCE = ####;
       public static final int FARMING_EXPERIENCE = ####;
       public static final int FIREMAKING_EXPERIENCE = ####;
       public static final int HERBLORE_EXPERIENCE = ####;
       public static final int FISHING_EXPERIENCE = ####;
       public static final int AGILITY_EXPERIENCE = ####;
       public static final int PRAYER_EXPERIENCE = ####;
       public static final int RUNECRAFTING_EXPERIENCE = ####;
       public static final int CRAFTING_EXPERIENCE = ####;
       public static final int THIEVING_EXPERIENCE = ####;
       public static final int SLAYER_EXPERIENCE = ####;
       public static final int COOKING_EXPERIENCE = ####;
       public static final int FLETCHING_EXPERIENCE = ####;
    3. Change #### to the rate you wish to gain XP at (Decrease to make harder, Increase to make easier)




    -Changing the Max skill level from 99
    Is gaining level 99 in your skills seem a bit too low or easy? You can amp up the game by super-charging you players with higher skill ability's to either flaunt off, 0wn up or to gain access to secret content that is only accessible at it's highest peaks!

    1. Open up your server folder and search for PlayerAssistant.java, and open it
    2. Press control+F and search for:
    Code: [Select]
    public int getLevelForXP(int exp) {
    You will see this below
    Code: [Select]
    public int getLevelForXP(int exp) {
          int points = 0;
          int output = 0;
          if (exp > ####)
             return ##;
          for (int lvl = 1; lvl <= ##; lvl++) {
             points += Math.floor((double) lvl + 300.0
                   * Math.pow(2.0, (double) lvl / 7.0));
             output = (int) Math.floor(points / 4);
             if (output >= exp) {
                return lvl;
             }
          }
          return 0;
       }
    3. Change the #'s to what it says in the below sentence...
    ## = The value you would like your max level to be (135 is the un-confirmed max value)
    #### = The value you would like the amount of XP needed to gain that level (2,147,483,647 is the max number stored in a 32-bit signed integer)
    4. While still in your server files, search for player.java, and open it.
    5.Press Control+F and search for:
    Code: [Select]
    public int getLevelForXP(int exp) {
    And under that you should see:
    Code: [Select]
    public int getLevelForXP(int exp) {
          int points = 0;
          int output = 0;

          for (int lvl = 1; lvl <= ##; lvl++) {
             points += Math.floor((double)lvl + 300.0 * Math.pow(2.0, (double)lvl / 7.0));
             output = (int)Math.floor(points / 4);
             if (output >= exp)
                return lvl;
          }
          return ##;
       }
    6. Change ## With your max level you entered on step 3




    -Enabling/disabling Administrator's from trading, selling or dropping any item
    If you have any valuable items in a Admin only shop, or if they are getting an unfair advantage to normal player and you cannot trust them to not ruin your servers ecconnomy, this may be the thing for you

    1. Open up your server folder and search for config.java, and open it.
    2. Search for this line:
    Code: [Select]
    static final boolean ADMIN_CAN_TRADE =
    You should see 3+ Lines that look like this
    Code: [Select]
       public static final boolean ADMIN_CAN_TRADE = ####
       public static final boolean ADMIN_CAN_SELL_ITEMS = ####
       public static final boolean ADMIN_DROP_ITEMS = ####
    Explination.
    #### will either be true or false, meaning yes or no
    3. Change #### to either true or false




    -How to make various Commands
    What is a private server without commands? Like literally one of the key aspects of what defines a private server, that and the easy skills and money :P So now I am going to show you the basic formats of the commands so you can start implementing them your selves!

    *Teleportation commands (My be hard to follow, so be warned!)
    1. Open up your server folder and search for commands.java, and open it.
    2. It shouldn't be too long to find it, but you should be looking for lines similar to this:
    Code: [Select]
    if (playerCommand.startsWith
    3. Possibly a few lines under you should see a bracket like this }
    And under the } press enter to make a new line, then add this line: (making sure you are keeping to the format)
    Code: [Select]
             if (playerCommand.equals("####")) {
                c.getPA().startTeleport(##, ##, 0, "modern");   
             }
    4. Changed these values as so.
    #### = The name of your command (DO NOT put :: at the beginning, it will load it automatically)
    ## = The X & Y co-ordinate of your teleport destination

    *Give item commands (e.g Starter Packs, barrage runes etc...)
    1. Open up your server folder and search for commands.java, and open it.
    2. It shouldn't be too long to find it, but you should be looking for lines similar to this:
    Code: [Select]
    if (playerCommand.startsWith
    3. Possibly a few lines under you should see a bracket like this }
    And under the } press enter to make a new line, then add this line: (making sure you are keeping to the format)
    Code: [Select]
             if (playerCommand.startsWith("####")
                c.getItems().addItem(###, ##);
                c.getItems().addItem(555, 2000);
                c.getItems().addItem(556, 2000);
                c.getItems().addItem(557, 2000);
    4. Change these values as so.
    #### = The name of your command (DO NOT put :: at the beginning, it will load it automatically)
    ### = Item ID
    ## = Amount of the item you wish to have (remember to input the ID as noted if it is a large amount of unstackerble items!)

    *how to add player rights to commands
    1. Open up your server folder and search for commands.java, and open it.
    2. Search for the command you wish to add a players right to e.g
    Code: [Select]
             if (playerCommand.startsWith("RANDOM")
                c.getItems().addItem(995, 1000)
    3. Add this line
    Code: [Select]
    && c.playerRights >= ####) {
    To the end of your command like so:
    Code: [Select]
             if (playerCommand.startsWith("RANDOM") && c.playerRights >= ####) {
                c.getItems().addItem(995, 1000)
    4. Replace #### with the player right e.g 0,1,2,3,4,5








    -TIPS
    * Always remember to compile either your Server and/or Client (depending on witch file was modified) via the compiler.bat
    * I would suggest spending at least 1-2 weeks playing around with various sources that other players have made, these can be found in the 317 download section
    * I would suggest having some sort of brain on your shoulders, what I mean is, being rather good at mathematics & good'ish English skills
    * You are expected to blow up a few sources, but it's all part of your learning experience
    * If you are thinking about running/maintaining a good server, I would suggest reading through a java book e.g 'java for dummies'
    * If you are confident enough to edit values in your server the most resourceful files are your client.java, config.java, CFG Folder etc
    * Always keep a back-up, I would suggest backing up your source after any major successful updates
    * To Find Item ID's, try looking in item.cfg in the CFG file! (95% of the time, the ID's are incorrect) Portable Item ID list included with tutorial)
    * To Find NPC ID's, try looking in NPC.cfg in the CFG folder! (95% of the time, the ID's are incorrect) Portable NPC ID list included with tutorial)
    *











    I WOULD HAD ADDED MORE THINGS INTO THIS GUIDE, BUT RAN OUT OF ROOM... 2000 characters my ass.
    « Last Edit: August 27, 2011, 06:15:36 PM by ambientX »
    New to the RuneScape private server world? Follow this exclusive guide and become a novice java guru!
    http://www.moparscape.org/smf/index.php/topic,508325.0.html


    Offlineimsuperman05

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.

    OfflineRiiPiiNFtW

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.
    I agree, but atleast he put some kind of effort into it... unlike other people...


    OfflineMendorphins

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.

    Offlinedemps2k9

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      • Project-Custom
    To change the max level you also need to change the value in the player class too for it to work correctly.
    Delta: Clue Scrolls Tutorial.

    Respected :- Mendorphins, Scully, Kono-chan.

    OfflineLoveandpower

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    If you REALLY want to improve something in PI work on the skills.
    I just don't care anymore.

    OfflineUncalled

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    If you REALLY want to improve something in PI work on the skills.
    Like what I have been doing on Uncalled Attack v4 :D
    Might be releasing it tomorrow.

    OfflineambientX

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.

    Like I said in the introduction, to have every guide that anyone new to developing an RSPS. Because you see a shit load of guides that you need but they are scattered all other the place, so I made one that is a compiled list.

    Don't flame, instead L2Read
    New to the RuneScape private server world? Follow this exclusive guide and become a novice java guru!
    http://www.moparscape.org/smf/index.php/topic,508325.0.html

    Offlineimsuperman05

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.

    Like I said in the introduction, to have every guide that anyone new to developing an RSPS. Because you see a shit load of guides that you need but they are scattered all other the place, so I made one that is a compiled list.

    Don't flame, instead L2Read
    Who gives a shit?  It's still not needed.

    OfflineMendorphins

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    What was the point of this?  There are 3000000million tutorials on this, at least make a tutorial or snippet and put some REAL work into it, like creating new shit that nobody has done yet.

    Like I said in the introduction, to have every guide that anyone new to developing an RSPS. Because you see a shit load of guides that you need but they are scattered all other the place, so I made one that is a compiled list.

    Don't flame, instead L2Read
    Logical. I'd probably do the same thing.

    OfflineambientX

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    This guide are for beginners, not fudgeing java experts... So don't post stuff like add something no body has seen before, work on the skills etc because the new guys wont tolerate that.

    Maybe after this guide is 100% complete I'll add a intermediate Project Insanity tutorial mmk
    New to the RuneScape private server world? Follow this exclusive guide and become a novice java guru!
    http://www.moparscape.org/smf/index.php/topic,508325.0.html

    OfflineMendorphins

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    This guide are for beginners, not fudgeing java experts... So don't post stuff like add something no body has seen before, work on the skills etc because the new guys wont tolerate that.

    Maybe after this guide is 100% complete I'll add a intermediate Project Insanity tutorial mmk
    Toleration? The "new guys" must learn to "tolerate" us. ;)

    OfflinevManlyMan

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    This guide are for beginners, not fudgeing java experts... So don't post stuff like add something no body has seen before, work on the skills etc because the new guys wont tolerate that.

    Maybe after this guide is 100% complete I'll add a intermediate Project Insanity tutorial mmk

    Maybe you should teach them how to add something.  Not just tell them, "Change these coords".


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    Toleration? The "new guys" must learn to "tolerate" us.
    Fapping isn't a hobby, it's a way of life.
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    we shouldn't have an intellectual debates and discussions board on moparscape.

    OfflineambientX

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    @Toleration? The "new guys" must learn to "tolerate" us.
    Fair enough, it's a good skill to have :P

    @Maybe you should teach them how to add something.  Not just tell them, "Change these coords".
    have I not tought them anything? And I how would you add something without them having the knowledge of adding/changing co-ordinates? beats me :)
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    OfflinevManlyMan

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    @Maybe you should teach them how to add something.  Not just tell them, "Change these coords".
    have I not tought them anything? And I how would you add something without them having the knowledge of adding/changing co-ordinates? beats me :)[/color]

    What?
    Fapping isn't a hobby, it's a way of life.
    Quote from: Ruby
    we shouldn't have an intellectual debates and discussions board on moparscape.

    OfflineMendorphins

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    Yeah, what? Like literally, what?

    OfflineambientX

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    IDK :\ I can't remember...
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    OfflineLoveandpower

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    This guide are for beginners, not fudgeing java experts... So don't post stuff like add something no body has seen before, work on the skills etc because the new guys wont tolerate that.

    Maybe after this guide is 100% complete I'll add a intermediate Project Insanity tutorial mmk
    This is something I had to learn the hard way...you can only learn so much from tutorials. If you want to learn java go practice it after reading some documentation on it. RSPS java will not get you anywhere.
    I just don't care anymore.

    Offlinehalflive9

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    Is this how moparscape is? It suposed to be a place where everyone can release their stuff and show off what they've done. This guy put some effort in typing this. Okay maybe this has been done before but is that a reason to start being rude and start flaming? I hope you guys read back what you said and think about it.

    OT: good job, this has been done before but atleast you shared something with us.

    -halflive9

    OfflinevManlyMan

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    Is this how moparscape is? It suposed to be a place where everyone can release their stuff and show off what they've done. This guy put some effort in typing this. Okay maybe this has been done before but is that a reason to start being rude and start flaming? I hope you guys read back what you said and think about it.

    OT: good job, this has been done before but atleast you shared something with us.

    -halflive9

    @OT:  Shit job.  This has been done much better, and in a much neather topic.  But atleast you shared some of the knowledge we have, or should have had for ages.

    Lock Requested.
    Fapping isn't a hobby, it's a way of life.
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    we shouldn't have an intellectual debates and discussions board on moparscape.

     

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