Welcome, guest! Please login or register.

    * Shoutbox

    RefreshHistory
    • King Bosnia: Any recommendations to private servers?
      October 18, 2018, 04:47:35 PM
    • FightMexoxo: oi i have the files if anyone whats em
      October 18, 2018, 12:44:42 AM
    • The Wanderer: Whoops
      October 15, 2018, 12:56:18 AM
    • The Wanderer: Making own operating system
      October 15, 2018, 12:56:11 AM
    • Travas: no
      October 07, 2018, 04:03:36 PM
    • Saltyspade10: Server still up and running?
      October 05, 2018, 07:13:41 PM
    • Wesam: Can someone upload moparscape.jar?
      October 05, 2018, 11:43:43 AM
    • Ligoe: yo
      September 30, 2018, 12:48:15 PM
    • Ligoe: how come i can't login the game
      September 30, 2018, 12:48:03 PM
    • fuzzout: Anybody here with experience in using Luna source? I'm looking to develop something, but can't seem to get any of my clients to work with it...
      September 26, 2018, 10:47:27 AM
    • `Discardedx2`: ?
      September 21, 2018, 12:24:09 PM
    • Pookey71: ARE YOU HERE TO RECEIVE MY LIMP PENIS!?
      September 20, 2018, 11:55:24 PM
    • Pookey71: THIS IS DEMOCRACY MANIFESTO
      September 20, 2018, 11:55:07 PM
    • Vasi28: Гранд
      September 03, 2018, 07:06:22 PM
    • Rash: test
      August 30, 2018, 09:09:18 PM
    • Guruu:[link]
      August 30, 2018, 12:04:45 AM
    • Guruu: am i allowed to post links shoutbox?
      August 30, 2018, 12:03:46 AM
    • drubrkletern:[link] feedback wanted
      August 28, 2018, 03:55:17 PM
    • bugz000: Anyone got a link for the old ass silab client and cache.zip? from mopar 3.2 era :) 317
      August 25, 2018, 12:48:15 AM
    • cholland2015: Does anyone know where I can download the old moparscape client/server?
      August 24, 2018, 02:30:51 PM

    Author Topic: PI All single doors 100% working  (Read 29263 times)

    0 Members and 1 Guest are viewing this topic.

    Offlinejake.bellotti

    • Member
    • ***
    • Posts: 118
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #60 on: October 19, 2012, 04:33:32 AM »
    src\server\world\ObjectHandler.java:82: error: illegal start of type
                    for (Objects s : globalObjects) {
                    ^
    src\server\world\ObjectHandler.java:82: error: ')' expected
                    for (Objects s : globalObjects) {
                                  ^
    src\server\world\ObjectHandler.java:82: error: <identifier> expected
                    for (Objects s : globalObjects) {
                                                  ^
    src\server\world\ObjectHandler.java:101: error: illegal start of type
                    for (Objects s : toremove) {
                    ^
    src\server\world\ObjectHandler.java:101: error: ')' expected
                    for (Objects s : toremove) {
                                  ^
    src\server\world\ObjectHandler.java:101: error: <identifier> expected
                    for (Objects s : toremove) {
                                             ^
    src\server\world\ObjectHandler.java:106: error: <identifier> expected
                    globalObjects.add(o);
                                     ^
    src\server\world\ObjectHandler.java:106: error: <identifier> expected
                    globalObjects.add(o);
                                       ^
    8 errors
    Press any key to continue . .

    What I got to do?
    fudgeing go learn java noob
    Runescape Gambling

    OfflineDillanClymer

    • Member
    • **
    • Posts: 15
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #61 on: December 17, 2012, 08:46:06 PM »
    does this work for delta base? also where do i find the click object packet?
    Runescape Gambling

    Offlineadamus

    • Member
    • **
    • Posts: 9
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #62 on: February 12, 2013, 08:24:42 PM »
    Code: [Select]
    src\server\model\players\packets\ClickObject.java:36: error: cannot find symbol
                                                    if(c.goodDistance(c.getX(), c.ge
    tY(), c.objectX, c.objectY, 1)) {
                                                                      ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:36: error: cannot find symbol
                                                    if(c.goodDistance(c.getX(), c.ge
    tY(), c.objectX, c.objectY, 1)) {
                                                                                ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:36: error: cannot find symbol
                                                    if(c.goodDistance(c.getX(), c.ge
    tY(), c.objectX, c.objectY, 1)) {

          ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:36: error: cannot find symbol
                                                    if(c.goodDistance(c.getX(), c.ge
    tY(), c.objectX, c.objectY, 1)) {

                     ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:36: error: cannot find symbol
                                                    if(c.goodDistance(c.getX(), c.ge
    tY(), c.objectX, c.objectY, 1)) {
                                                       ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:37: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId,
    c.objectX, c.objectY, c.heightLevel)) {
                                                                        ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:37: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId,
    c.objectX, c.objectY, c.heightLevel)) {

    ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:37: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId,
    c.objectX, c.objectY, c.heightLevel)) {

               ^
      symbol:   variable c
      location: class ClickObject
    src\server\model\players\packets\ClickObject.java:37: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId,
    c.objectX, c.objectY, c.heightLevel)) {

                          ^
      symbol:   variable c
      location: class ClickObject
    Note: Some input files use unchecked or unsafe operations.
    Note: Recompile with -Xlint:unchecked for details.
    9 errors
    Press any key to continue . . .

    What do I do? help please.
    Working on a new server....
    Runescape Gambling

    Offlinem4x pwng3

    • Member
    • **
    • Posts: 79
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #63 on: April 18, 2013, 01:16:31 AM »
    Code: [Select]
    ./src/server/model/players/packets/ClickObject.java:20: error: cannot find symbol
                    if(Doors.getSingleton().handleDoor(objectType, obX, obY, c.heightLevel)) {
                                                       ^
      symbol:   variable objectType
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:20: error: cannot find symbol
                    if(Doors.getSingleton().handleDoor(objectType, obX, obY, c.heightLevel)) {
                                                                   ^
      symbol:   variable obX
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:20: error: cannot find symbol
                    if(Doors.getSingleton().handleDoor(objectType, obX, obY, c.heightLevel)) {
                                                                        ^
      symbol:   variable obY
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:20: error: cannot find symbol
                    if(Doors.getSingleton().handleDoor(objectType, obX, obY, c.heightLevel)) {
                                                                             ^
      symbol:   variable c
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:21: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId, c.objectX, c.objectY, c.heightLevel)) {
                                                                        ^
      symbol:   variable c
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:21: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId, c.objectX, c.objectY, c.heightLevel)) {
                                                                                    ^
      symbol:   variable c
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:21: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId, c.objectX, c.objectY, c.heightLevel)) {
                                                                                               ^
      symbol:   variable c
      location: class ClickObject
    ./src/server/model/players/packets/ClickObject.java:21: error: cannot find symbol
                                    if (Doors.getSingleton().handleDoor(c.objectId, c.objectX, c.objectY, c.heightLevel)) {
                                                                                                          ^
      symbol:   variable c
      location: class ClickObject
    Do you love PKing? Wonderful. AncientPK is the place to go. Best PKing since NearReality

    OfflineOlliee

    • Member
    • **
    • Posts: 22
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #64 on: May 13, 2013, 03:19:04 AM »
    Repost for No-doze please?

    OfflineUncalled

    • Member
    • ****
    • Posts: 4,475
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #65 on: June 07, 2013, 09:00:07 AM »
    Repost for No-doze please?
    Oh, you tricked me. For a second I thought that you were the other Ollie.

    Thanks for this, am using currently.

    Offlineasshole_rule

    • Member
    • ****
    • Posts: 4,872
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #66 on: July 08, 2013, 11:14:18 PM »
    you have it under a return, continue, break, or something of the like.

    Code: [Select]
    if(true)
        return;
    if(client.goodDistance(client.getX(), client.getY(), client.objectX, client.objectY, 1)) {

    something like that... nothing can go under there.
    the strongest super saiyan on moparscape

    I'd also like to say that rep abuse is an offense, and one member of this topic has had their rep locked due to it.

    Offline50percentelf

    • Member
    • **
    • Posts: 54
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #67 on: July 27, 2013, 11:29:19 PM »
    Code: [Select]
        if(c.goodDistance(c.getX(), c.getY(), c.objectX, c.objectY, 1)) {
                                    if (Doors.getSingleton().handleDoor(c.objectId, c.objectX, c.objectY, c.heightLevel)) {
                                            return;
                                    }
                            }

    this bit makes it so you cant get objects to do actions when right next to them with left click unless you specify that it is not a door.

    « Last Edit: July 27, 2013, 11:41:27 PM by 50percentelf »
    I never played roatzpk. Someone thought it would be fun to run around using my name on stuff.

    Offlinedawsonsmokes

    • Member
    • ***
    • Posts: 215
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #68 on: August 16, 2013, 10:09:03 AM »
    Already got this but thanks for the release.
    Quote from: Ruby on Today at 08:13:12 PM
    So much rage and hate when the two people trying to help are in the right... Post the code.
    Quote From: Dawsonsmokes
    Just wondering if you know about MYSQL injections through your highscores :/

    Offlinejackfrost890

    • Member
    • ***
    • Posts: 136
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #69 on: January 07, 2015, 09:30:57 AM »
    help me lol

    Offlinefacundo

    • Member
    • ***
    • Posts: 126
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #70 on: November 12, 2015, 10:00:04 AM »
    Can someone reupload this file? I really need it!

    Offlinemalimt

    • Member
    • ****
    • Posts: 472
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #71 on: December 16, 2015, 02:45:40 AM »
    Wow this thread is going crazy haha.
    Good tutorial though! Should be re-released properly and better explained!

    Offlinejoint33skinz

    • Member
    • **
    • Posts: 39
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #72 on: February 08, 2016, 05:48:48 AM »
    reupload doors please?

    Offlinewilliams15

    • Member
    • ***
    • Posts: 175
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #73 on: April 29, 2016, 05:59:15 AM »
    re upload?
    :);):P ;P

    Offlinesuperxalex

    • First Time Poster
    • *
    • Posts: 1
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #74 on: June 23, 2016, 10:41:20 AM »
    I got no errors and it says Loaded 1053 doors in 93 ms.
    But when I click a door, no matter what one. Nothing happens and this kind of stuff comes up in my server.
    [23-6-16 17:37]: objectId: 1530  ObjectX: 2650  objectY: 3305 Xoff: 2 Yoff: 1

    OfflinePoopOnYourStick

    • First Time Poster
    • *
    • Posts: 1
    • Thanks: +0/-0
      • View Profile
    Re: PI All single doors 100% working
    « Reply #75 on: October 26, 2017, 03:21:25 AM »
    Thanks heaps for this :)

     

    Copyright © 2017 MoparScape. All rights reserved.
    Powered by SMFPacks SEO Pro Mod |
    SimplePortal 2.3.5 © 2008-2012, SimplePortal