you will have player hosted servers but no modding support? feels like a hole in a boat
Cbf to get into modding this time around, its one of the more advanced sides of things
We'll let them tweak a ton of settings though on their own servers. Speed up/slow down ships, edit accuracy and damage of weapons, weather etc. They just wont be able to add in their own ships/weapons.
We might do what Garry did for rust and open up the workshop and manually add in the highest rated mods ourselves so it's much more official, but the copyright issues make that path less appealing.