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    Author Topic: Multi-TuT for beginers on Npcs, Global Objects, Item Bonuses, Portals, and Shops  (Read 27729 times)

    0 Members and 1 Guest are viewing this topic.

    OfflineJeremy368

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    Anti-DeltaScape - Post this in your sig if you are too!

    Multi-TuT for beginers:http://www.moparscape.org/smf/index.php/topic,328858.0.html
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    OfflineBingo324

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    Having trouble adding objects in TestScape... (sorry if someone already posted this here but I couldn't really be bothered to read the whole post :D - please delete if so)
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    OfflineJeremy368

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    Having trouble adding objects in TestScape... (sorry if someone already posted this here but I couldn't really be bothered to read the whole post :D - please delete if so)

    Well considering  there are 6 pages of comments (8 if you count this page and the 1st one) i really dont blame you, but it you need any help with anything please feel free to PM me
    Anti-DeltaScape - Post this in your sig if you are too!

    Multi-TuT for beginers:http://www.moparscape.org/smf/index.php/topic,328858.0.html
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    OfflineDragroxas

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    Woah very nice guide i used this for Allstar-scape and everything but there are 4 things i want to know...

    1.Why can't i ::pickup items with 4 digits? its says Comon Type it again!
    2.How to i change the log in text and that big window that pops up that says Allstar scape.
    3.How do I edit what Npcs say?
    4.Finally how do i edit the gameframe with the new one with the run % and your hp %

    Thanks Feel Free to PM me!  ;D

    OfflineChassy13

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    Woah very nice guide i used this for Allstar-scape and everything but there are 4 things i want to know...

    1.Why can't i ::pickup items with 4 digits? its says Comon Type it again!
    2.How to i change the log in text and that big window that pops up that says Allstar scape.
    3.How do I edit what Npcs say?
    4.Finally how do i edit the gameframe with the new one with the run % and your hp %

    Thanks Feel Free to PM me!  ;D
    1. The command usually takes IDs up to 20000, so you need 5 digits. E.G. 995 becomes 00995.

    2. client class.

    3. NPCHandler class.

    4. Client-sided for the sprites.
    I'm far more mature than to steal a notebook

    OfflineDragroxas

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    Thanks but could you go more in depth about the changing the Gameframe? Thanks!  ;D

    Offlinetwins

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    for teleporting if i donbt have any teleports..  then where do i put my first

    case ###
    teleportToX


    etc?

    Offlinekrazy karl

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    What I find easy to do is place it just below another code stream that way I can double check if everything is good.

    Offlinetwins

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    but i do not have anyu ohter casews for teleporting,, no teleporting inmy server.. now iw ant to add..

    Offlineparkview

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    i think i used 2 many pics....

    You can never use too many pics.  This is a good beginner tut and should not be locked in my opinion.
    Looking for Admins/Mods on my server.  (New server)
    Site: lostisland-rsps.org

    Offlinetwins

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    yo anyone where do i put the first case for teleporting?

    OfflineDragroxas

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    Could anybody help me with changing Gameframe i'm using the silabsoft client... if anybody could point me in the direction of making my own client ty! (My server is Allstar V2 Based)

    OfflineWhipDrag

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    How do you Turn Npcs

    OfflineJeremy368

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    i think i used 2 many pics....

    You can never use too many pics.  This is a good beginner tut and should not be locked in my opinion.
    Look at the date if it was going to get locked it would have been done long before today!


    yo anyone where do i put the first case for teleporting?
    Wow people just dont listen now a days i Specifically said if you had any questions please PM them to me. I check this topic every couple days so ur not going to get help offen

    Could anybody help me with changing Gameframe i'm using the silabsoft client... if anybody could point me in the direction of making my own client ty! (My server is Allstar V2 Based)
    I am 99.9% sure every silab client is in a jar format so you will not have the skill needed to unjar it and then change the "Gameframe" so i suggest asking around in the client hacking section about making a new one

    How do you Turn Npcs
    I dont think you can
    Anti-DeltaScape - Post this in your sig if you are too!

    Multi-TuT for beginers:http://www.moparscape.org/smf/index.php/topic,328858.0.html

    Offlinetwins

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    rofl nice answering.. check out my sig:)

    Offlinekrazy karl

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    How do you Turn Npcs
    You can't as far as I know, they face south and south only

    Offlinesarranoob

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    hi,

    this is so an cool tut...
    but i have 2 questions...

    1. aboud the portals:
    when i compile it says this:

    client.java:3920: : expected
            case 2468 //lumbridge - chill place
                     ^
    client.java:3921: ';' expected
                teleportToX = 3094
                                  ^
    client.java:3922: ';' expected
                teleportToY = 3107
                                  ^
    client.java:3923: ';' expected
                sendMessage("you teleport to the chill place.")

     ^
    4 errors
    Files Compiled Successfully!

    plz help

    2. do you wanna make a tut how make npc's talk? XD

    PLZ HELP!!!!!!

    OfflineJeremy368

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    hi,

    this is so an cool tut...
    but i have 2 questions...

    1. aboud the portals:
    when i compile it says this:

    client.java:3920: : expected
            case 2468 //lumbridge - chill place
                     ^
    client.java:3921: ';' expected
                teleportToX = 3094
                                  ^
    client.java:3922: ';' expected
                teleportToY = 3107
                                  ^
    client.java:3923: ';' expected
                sendMessage("you teleport to the chill place.")

     ^
    4 errors
    Files Compiled Successfully!

    plz help

    2. do you wanna make a tut how make npc's talk? XD

    PLZ HELP!!!!!!
    '
    God people just dont listen.... but i will help anyways....
    This error is basically saying it expected a : some were in that line of code
    Code: [Select]
    client.java:3920: : expected
            case 2468 //lumbridge - chill place
                     ^
    so here is an example of what it should look like
    Code: [Select]
            case 2468:
            sendMessage("blah blah");
            break;

    Code: [Select]
    client.java:3921: ';' expected
                teleportToX = 3094
                                  ^
    client.java:3922: ';' expected
                teleportToY = 3107
                                  ^
    client.java:3923: ';' expected
                sendMessage("you teleport to the chill place.")
    They all mean the same thing... you fogot a ; some where try something like this:
    Code: [Select]
            case 2468: //Lumby
            teleportToX = 3094;
            teleportToY = 3107;
            sendMessage("You teleport to lumby XD");
            break;
    I kno i ant supposed to spoon feed you but i figured this was the only way i could help
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    Multi-TuT for beginers:http://www.moparscape.org/smf/index.php/topic,328858.0.html

    Offlinesarranoob

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    OfflineJeremy368

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    that made no sense what so eva....
    Anti-DeltaScape - Post this in your sig if you are too!

    Multi-TuT for beginers:http://www.moparscape.org/smf/index.php/topic,328858.0.html

     

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